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/tkki/ - Yume 2kki

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Seisatsu's Lost Cities Minecraft Server is up to current again (1.17.1) if you'd like to take another look!
We have a pretty unique gimmick if you haven't seen it yet. :)

File: 1322365895699.gif (498.32 KB, 500x254, KonataSuzumiya.gif)

 No.263

 No.264

File: 1322367736357.png (154.92 KB, 1600x1200, pc-yumegamen-03-59.png)

What was added?

 No.267

File: 1322448569520.jpg (42.6 KB, 365x434, 1300932040066.jpg)

>>264
I'm just now taking a look around, but I'm almost certain that a new effect has been added!

 No.268

File: 1322454551771.png (26.68 KB, 640x480, Sailor!Uro.png)

Sailor outfit, cute!

 No.269

File: 1322459025728.png (4.82 KB, 288x256, marjinal.png)

>>267
It's an effect called "Marginal." I don't know if it's obtainable and if it has a special function.

 No.270

>>268
That isn't new. It appears after you finish what's available in the game on your TV

>>269
I'm pretty sure that you might be able to get that from Strangler Eyes in Broken Faces World (if it's not already installed in the game yet)

 No.271

>>270
I was thinking that it was from there or going to be installed there, too. When I was viewing the game in RPG Maker, I the game had opened on that map.

 No.273

>>271

I've made it into Strangler Eyes… And it gave me the Marginal Effect. It has no portrait or waking animation, though. Urotsuki changes to normal when waking up.

 No.274

- 0.095i implements the "Marginal Effect." It can be obtained from Strangler Eyes in the Broken Faces World.

Anything else? Endings? Map edits? Events?

 No.275

There's a bug involving Marginal Effect and the Trophy room. When you drop Marginal, upon taking it again, it turns into Polygon Effect…

 No.276

I improved the Wiki's guide to locating the Marginal effect.

>>275
For me, the effect's trophy pedestal doesn't give me the Polygon effect, but rather tells me that I re-obtained the Marginal effect, though it doesn't reappear in the Effects menu. Additionally, the light underneath the pedestal does not deactivate, even after repeated interactions.

 No.277

>>270

Aw.
Nevermind then!

 No.278

File: 1322540351948.png (2.93 KB, 480x384, system-anime03.png)

>>274
Yes. I found A kev for that door that has uro's pattern. Pic is of the sprite sheet with it, bottom left.

 No.279

Does anyone know where is this key?!

 No.281

>>279
Yes. It appears to have a seperate ED trigger, and another unknown one. It is found In uro's room while awake.

 No.283

File: 1322686791970.png (16.54 KB, 641x480, uroendtable.png)

>>281
where at in her room? Has that drawer always opened and closed? Furthermore, is there any prerequisites to finding this key?

…and while I'm asking questions, whats the deal with this end table?

 No.286

>>283
Hahaha, I noticed that endtable right off the bat, too. Must be a glitch or something. I'm sure they'll fix it at some point.

 No.301

>>281
I'd love to find out more about this alternate "key" ending! I just got ending number 1.
Anyone know just how many endings there are so far?

 No.303

>>301
At least three are present as of .095i. I'm expecting anywhere from 5 to 7 endings once the game is done.

 No.309

>>303
Oh, how exciting! I can't wait to try out the other two endings!

 No.314

>>303
Well, I got ending number four somehow at least

 No.315

>>314
Which one? How? alskdjalskja
infoplz

 No.331

File: 1323408250815.jpg (40.34 KB, 640x407, cat.jpg)

>>314
Yes, "at least." I had expected there were more that hadn't been discussed/put on the wiki. Congrats on finding 4 though.

 No.349

>>269

wtf is the full name for this. ma-jinaru bibido wa-ka- looks like marginal vivid worker or something?

 No.350


 No.351

>>350

Oh, and yeah, it translates to "Marginal Vivid Worker".



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