[ yn / yndd / fg / yume ] [ o / lit / media / og / ig / 2 ] [ ot / cc / x / sugg ] [ hikki / rec ] [ news / rules / faq / recent / annex / manage ] [ discord / matrix / scans / mud / minecraft ] [ aurorachan / desuchan / sushigirl / lewd ]

/og/ - Other Games

saya no uta
Name
Email
Subject
Comment
File
:
Password (For file deletion.)

We are now accepting Janitor applications! Janitors are Moderators in training, with a limited set of privileges and responsibilities. Apply Here.

File: 1610168851033.jpg (107.12 KB, 480x360, @@.jpg)

 No.5887

HORESES' MUSIC-DOGS makes really cool unconventional rpgmaker 2000 games with nice music. I recommend you start with CLASSIC GAME, it's kind of like a dream you had about a roguelike. The games are quite mysterious and not well documented so this thread will be a good place to collect information and ideas. From the looks of it he's working on HOME GAME 3, are you excited? https://www.youtube.com/watch?v=D7G32gQb1_c

>MR. KRASNOLUDEK, TEACH ME YOUR MAGIC SPELLS, CLASSIC GAME, HOME GAME, HOME GAME 2

https://iamqqqqqqq.itch.io/

>A Hikikomori's Last Stand

https://www.dropbox.com/s/t060xm4xtqr40br/A%20Hikikomori%27s%20Last%20Stand%20Installer.zip

 No.5904


 No.5907

File: 1611087993598.png (1.51 MB, 3920x5696, HG3BIGIMAGE2.png)


 No.5914

File: 1611244666892.jpg (Spoiler Image, 81.74 KB, 620x460, 111.jpg)

>>5907
Woah pretty. I wish I had a printer so I could put this on my wall.
…as I understand it though, this wouldn't be public yet right?

 No.5973

File: 1614323627310.png (522.04 KB, 1363x1597, bigtallmapvers.png)

Been spending a lot of time drawing new sprites in MS Paint.

55 minutes of HG3 gameplay:

https://www.youtube.com/watch?v=1EVKrp_K5dQ

 No.5999

>>5907
>>5973
I love how in a square based medium the maps can look so wriggly and organic. Like wriggly wriggly worms.

 No.6173

>>5999
Hexagons are better for maps
https://youtu.be/thOifuHs6eY?t=457

 No.6175

>>6173
Squares are the best because people like to go in the cardinal directions, but what I meant was I like how it can look organic despite the squares.

 No.6182

>>6175
Diagonal movement warps distances.



[Return][Go to top] [Catalog] [Post a Reply]
Delete Post [ ]
[ yn / yndd / fg / yume ] [ o / lit / media / og / ig / 2 ] [ ot / cc / x / sugg ] [ hikki / rec ] [ news / rules / faq / recent / annex / manage ] [ discord / matrix / scans / mud / minecraft ] [ aurorachan / desuchan / sushigirl / lewd ]