>>5352>It looks clunky for a shmup. Bullets feel slow and movement feels off.
I've thought so too at first but I guess I'm just used to it now. After leveling up movement speed everything started to feel a lot less clunky. But sure, it does feel incomplete yet. Still I've liked some concepts and patterns introduced in the game, along with nearly perfect symchronisation with music (and that's my fetish in a bullet hells). So yeah, while I also think that this game needs a bit of rework and polish it's still a great experience at very least.
Also, the way game delivers its story reminded me of Iris Syndrome which was not-so-good-but-cool-as-concept in my opinion. I think AruMa KeteRa handled its story delivery better. Overall it's aesthetically pleasing and interesting game + I think lol is yet to update and fix his creation
so, sure, it's clunky a little but the FEELS are real.
>and the "horror" is pretty soft
Well, it may be soft but it works for me anyway. Maybe that's bc stuff lol uses in his aesthetics (rust, desolated surreal landscapes, creamy color scheme, feel of loneliness etc) appeals to me a lot idk.
Thank you for recommendation! It has a completely different feel through but looks interesting.