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/og/ - Other Games

saya no uta
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New scanlations released!
All scanlations now available for reading and download through the Patchy Illusion Team Reader.

File: 1549844344454.png (374.49 KB, 816x510, arumaketera_title.png)

 No.5343

Surprised this wasn't posted here before. This is a shooting game by lol_rust, creator of .flow, Shojo Kidan/Gidan, and Milya.

Here's a gameplay video: https://www.youtube.com/watch?v=xvXvAscyVWo

And here's where the game can be downloaded from: https://www.freem.ne.jp/win/game/19074

lol's website, which AruMa KeteRa strangely isn't posted on yet: http://rustlimbo.webcrow.jp/

 No.5344

It's already completed? I thought it was still in development

 No.5345

>>5343
Music sounds dope (as lol's music always does) but the rest looks like a halfway decent shooter game.

 No.5346

So what's everyone's theories on what's going on in this game? It's pretty vague but there does seem to be something implied by the text scrolls, mirroring of levels, final boss, and probably the in-game diary (I haven't had a good look at that yet though).

The game as a whole is very .flow-reminiscent, both in aesthetic and 'plot'…especially the Eaters level. That could just be favored aesthetic on lol's part, though.

 No.5351

I love this game soso much… It was my dream to make horror-themed danmaku and lol totaly nailed it. The levels are creative, the music is dope, plot is interesting. I like it. I've legitimately got goosebumps on the "Eaters" level. But I'm yet to finish "Anti" route through.

Why is nobody talking about this game?.. I mean, nobody even mentions it anywhere besides this thread. I thought lol is pretty famous and people should be hyped about his new creation.

 No.5352

It looks clunky for a shmup. Bullets feel slow and movement feels off.

 No.5353

>>5351
>It was my dream to make horror-themed danmaku and lol totaly nailed it
Not really. As >>5352 points out, the game isn't that good as a danmaku game, and the "horror" is pretty soft. And while the music isn't bad, it gets a little tiring after a while. Galshell is probably closer to your fantasies since it's fuelled by Giger/Lovecraftian aesthetics.
https://www.youtube.com/watch?v=YHwj4-JxcDQ

 No.5354

>>5353
Oops, wrong video, this is the one I wanted to show
https://www.youtube.com/watch?v=6sUgUeBkGNE

But the other one isn't bad either. There's also this one if you're interested.
https://www.youtube.com/watch?v=SDJhY1NRoOs

 No.5355

>>5352
>It looks clunky for a shmup. Bullets feel slow and movement feels off.
I've thought so too at first but I guess I'm just used to it now. After leveling up movement speed everything started to feel a lot less clunky. But sure, it does feel incomplete yet. Still I've liked some concepts and patterns introduced in the game, along with nearly perfect symchronisation with music (and that's my fetish in a bullet hells). So yeah, while I also think that this game needs a bit of rework and polish it's still a great experience at very least.
Also, the way game delivers its story reminded me of Iris Syndrome which was not-so-good-but-cool-as-concept in my opinion. I think AruMa KeteRa handled its story delivery better. Overall it's aesthetically pleasing and interesting game + I think lol is yet to update and fix his creation so, sure, it's clunky a little but the FEELS are real.

>and the "horror" is pretty soft

Well, it may be soft but it works for me anyway. Maybe that's bc stuff lol uses in his aesthetics (rust, desolated surreal landscapes, creamy color scheme, feel of loneliness etc) appeals to me a lot idk.

>Galshell

Thank you for recommendation! It has a completely different feel through but looks interesting.

 No.5356

>>5355
As you point out, the game feels unfinished/clumsy, not that it's just plain bad. lol is learning how to use unity, and it shows. Give him some more time until he's right at home with it and I'm sure he'll deliver some good stuff. But I really couldn't enjoy the gameplay since I come from many other games where it is very polished (mushihimesama, touohu/seihou, musha, akashikverse, etc) and I just couldn't dig it. I had more fun with Irisu, actually. Let's just hope it improves with the patch.

 No.5361

Can someone post the "customize" stats translation, or at least explain what each of them does?



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