I finished translating Milya. The game is, for some reason
(i.e. the engine can't handle memory allocation with some textures),
very prone to crashing, and although I managed to improve the overall time between crashes (a lot),
it still happens from time to time. The good thing is that this game isn't that long and you don't need to save or anything like that anyway. But I insist that it crashes as a fault on the engine side, so please spare me the complains.
Milya in Japanese can be downloaded here:
https://www.freem.ne.jp/dl/win/13977(Link provided through lol's site
http://rustlimbo.webcrow.jp/games/milya/index.html )
And the patch can be downloaded from here:
https://mega.nz/#!p2oDCIzA!yV2lReNQlx8zSXaZHdK4uTIDkjK0VQgCIupd9whQae0Just extract the files inside the original Milya folder, and when asked if you want to overwrite things, say yes to all.
Inside the ./www folder, you will find a copy of the original CommonEvents.json file, plus a backup of the english one. In case you want to switch to the original language again, all you have to do is copy the CommonEvents[EN/JP].json file, paste it inside the ./www data folder, and rename it to CommonEvents.json (overwriting the file there).
However, if you find that extracting a file is too difficult for you to handle, here's a download with the executable already patched:
https://mega.nz/#!kzJDmYbR!SFKQYF3mSRXjdKz_pEuAEC12CF7abn49HqMedE5trnIFinally, I want to thank all the people who gave me a hand when translating this game:
Bleet for giving me a hand with the translation, plus proofreading.
DrNanny for giving me superb corrections and for the great proofreading job.
lol_rust for being such a nice dev, allowing me to translate the game.
And you, anon, for making me work like a slave for free.
Enjoy the game.