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/og/ - Other Games

saya no uta
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The rules have been updated, effective immediately. Please review them. Specifically rules 6, 7, and 8 have changed or been added, and two guidelines have been removed.
Updated again to ban political ideology and imagery completely.

File: 1516149179902.jpg (147.67 KB, 800x767, __garry_ib_and_mary_ib_dra….jpg) ImgOps Exif Google

 No.5007

The Pixiv page of Kouri,the developer of Ib?

 No.5008

I'll look for it (assuming he has one), in the meantime here's their official website:

http://kouri.kuchinawa.com/

 No.5009

I don't think he has one. I looked though his sites and other places, and there wasn't any reference to a pixiv page.

The only think I found was his site's gallery with images of the game. His stuff is kind of cute.
http://kouri.kuchinawa.com/ib_g/g_top.html

How do you know he has one?

 No.5010

Shouldn't this thread go on /og/ instead of /fg/?
Since, you know, Ib isn't a YN fangame.

 No.5011

Probably so, but no harm in going ahead and answering the anon.

 No.5012

OP here,the reason i wanted to find his Pixiv page is that i'd like to ask him to release his game on Steam following in the footsteps of Kikiyama who released Yume Nikki on Steam recently.
Maybe the best way is to send him an email instead of a message on Pixiv.

 No.5013

>>5007
Kouri dropped off out of existence following ib's release and doesn't do anything anymore.

Might've killed himself. Who knows?

 No.5014

>>5013
The last post on his blog was made less than three weeks ago.

 No.5015

I've just sent a mail to Kouri and he answered expressing some interest toward releasing his game on Steam,maybe if more fans contact him and ask him to put his game on Steam and/or we can convince him that he can make some money by selling the OST of the game as additional content on the Steam page,like many other free game have done we might convince him to do it.

Here's his reply to my mail.

はじめまして、kouriと申します。

この度はIbをお楽しみいただき、誠にありがとうございます。
海外の方からもこのような感想をいただけて、大変うれしいです。

今のところ、Ibをsteamに登録する予定はありませんが、いずれリメイクしたものをローカライズも加えて販売したいとは思います。
その時にsteamに展開するかもしれません。
いつか見かけたら、ぜひ遊んでくださいね。

それでは、ありがとうございました。

 No.5016

>>5015
I can't read moon but he didn't dislike the idea, judging from what you said.
I like where this is going. YN, Mad Father, OneShot, Misao, IB possibly, the rebirth of dark RPGMaker games is commencing.
My 15 year old me would have been overjoyed.

 No.5017

>>5015
Translated since this guy clearly isn't going to do it:

>Nice to meet you, my name is kouri.


>Thank you very much for enjoying Ib this time.

>I am very happy to have such comments from overseas.

>For now, I do not plan to register Ib with steam, but I think that I would like to sell local remodeled ones which I made remake.

>It may expand to steam at that time.
>If you see it someday, please do play it.

>Thank you so much.


>>5015
>maybe if more fans contact him and ask him to put his game on Steam
And why the hell would we want to do that? What could any of us possibly have to gain from it being downloadable somewhere else? If it's because you think he 'deserves money from the game', why don't you let him decide that for himself instead of starting some email spam camapaign aganist him?

 No.5018

>>5016
>>5017
I think second anon is an assholes, but I also think that pestering him about it would do no good. If he ever does release a remake or update, then might be a good time to ask about it. Or, start a petition so that you could group all the interest in one place rather then bombarding him with emails.

 No.5019

Why the fuck you faggots want to force every single shitty game made in RPGmaker to be on steam? Do you realize you can download them alright without it being there? Do you realize they are good enough as is without needing to be there? It doesn't add anything at all. If the dev wanted to milk their product they'd be doing it already.

 No.5020

>>5013
>>5019
WTF? why all this salt guys?

 No.5021

>>5020
The first guy was just stating what they thought happened, and I think the second one summed up pretty well why they're angry. You're actively trying to get as many small not-for-profit indie games onto a proprietry platform as possible so you can show off the fact that you like obscure games on your steam profile. That is not okay.

 No.5022

>>5021
Or maybe because I want a legit way to give the devs money and exposure so more people can play something that gave me joy? You act like Steam's mere existence is the bane of your life.

 No.5023

File: 1516583929644.jpg (549.61 KB, 1280x1888, 012.jpg) ImgOps Exif Google

>>5022
Well, let's see… 2kki has over 12 years, .flow is going to turn 10 next year. ib is from, what, 2011? What's next, towelket?
If the devs wanted to milk their cow, they would have done so already. It seems for some reason you associate popularity with success and if a game isn't… "available" to the west, then it isn't successful for you (and guess again, the eastern fanbase is x3 or x5 times the western one). If you want to help the developers, spread the word in your blog or among your friends. There's no need for them to be on steam. You don't really think any of the shitty games made in the west would really blast it on freem or any similar platform, right? Also there's the problem of localization, who do you think would translate them? Because the only translations are fan made and only when someone actually decides to sit their ass through the whole process of translating, scripting, testing and debugging. And don't expect japanese people to trust western faggots touching their game, it's happened in the past and hasn't gone well.

These communities have existed and done pretty well without messing with steam, and part of the fun is finding about them by yourself. And actually, people on steam do not appreciate RPGmaker games (and for a good fucking reason, tumblr has been spouting meme games for about 6 years and steam is full of fucking RTP graphics "games"), so don't think people will actually care about them and in fact be ready to see how people bash on the author because the dolphin raped a witch.

 No.5024

>>5023
>Well, let's see… 2kki has over 12 years, .flow is going to turn 10 next year. ib is from, what, 2011? What's next, towelket?
To be fair, games like Misao, Mad Father, The Crooked Man, etc, are all from 2012 and they still got re-published on Steam during the last year.

 No.5025

>>5024
^This.

 No.5507

File: 1580754708462.png (1.09 MB, 954x1455, GOLD VS TRASH.png) ImgOps Google

>>5015
Hell no, fuck off. These RPG Horror remakes are pure soulless bullshit. Just look at The Witch's House remkae:
>ugly, uninteresting graphics compared to the original smooth and cute graphics
>some death animations were redesigned in a way they lost all the impact they had (the famous "wall-crushing" death animation isn't as jumpscarey as before)
>npc were redesigned in a very goofy way; the "invisible ghosts" are now clearly visible so it isn't as impacting as before, I remember the first time I played I got surprised when suddenly something in the kitchen talked to me. the anaconda was black/green olive in the original game, however, in the remake it's bright green which makes it look like a dragon of some sort (which is goofy as fuck) and it contrasts with the little illumination of the room making it even more goofy
>black cat redesign it's the worst of them all (white borderlines, seriously???)
>too much hand-holding for newbies, in the original game you had to think, the remake just gives you everything in the mouth
>bugs everywhere, the game just can't stop soft-locking and crashing
So glad I didn't even bought it. The only thing I liked was the new Viola's portrait and I still like her original sprite more.

 No.5512

>>5507
adding to what you said
>published by Dangen
yikes.



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