No.2895
Gingiva is definitely art - not a very easy and not for everyone, but worth knowing (and maybe even boat). The game takes place in an expiring where greed, desire for profit and sadness reigned over all. A strange sequence of events closing in on our own reality sets the frame for the story.
It can be downloaded below:
http://rpgmaker.net/games/4427/ No.2904
Great post.
No.2918
>>2895big fan of middens, thank you for informing me that this exists
No.2920
This needs more attention. I'm surprised this guy's stuff isn't more popular on this site, actually.
No.2956
I'm surprised how obscure this is. I didn't even know it existed before this thread.
No.2974
>>2956The game is less than a few months old, but yeah it's criminal how unknown this guy's work is.
At least his Kickstater for Moments of Silence made funding.
No.2975
>>2896It looks like it radiates bizarre forms of greatness. Does it drag or feel a bit too artistic at times? I'm pretty much deadset to try it when I get back home at this point.
No.2999
>>2997There was a thread about Middens that got pretty awful. Lots of shitty trolls over the game's usage of collage art.
No.3004
>>2997I've seen footage on it, but not much, and that's intentional; I intend to play it after Gingiva. The premise interests the hell out of me and it seems very charming, in any case.
No.3005
>>3004*of
forgive me, ubuu
No.3042
Does anyone know where I can find a walkthrough for this game?
No.3043
>>3042There isn't one. Are you stuck?
No.3044
>>3042There isn't one yet. If you're stuck just let us know, I've beaten the game already!
No.3045
I'm just wondering how you retrieve the hand-dog critter from the screen shots.
No.3051
I see, thank you for the tip!
It's how to imagine where gaming would be if games like this were released on 16bit consoles back in their heyday. I wish someone would make an RPGMaker console I could play with gamepads and the telly.