No.2895>>2918
Gingiva is definitely art - not a very easy and not for everyone, but worth knowing (and maybe even boat). The game takes place in an expiring where greed, desire for profit and sadness reigned over all. A strange sequence of events closing in on our own reality sets the frame for the story.
It can be downloaded below:
http://rpgmaker.net/games/4427/ No.2904
Great post.
No.2918
>>2895big fan of middens, thank you for informing me that this exists
No.2920
This needs more attention. I'm surprised this guy's stuff isn't more popular on this site, actually.
No.2956>>2974
I'm surprised how obscure this is. I didn't even know it existed before this thread.
No.2974
>>2956The game is less than a few months old, but yeah it's criminal how unknown this guy's work is.
At least his Kickstater for Moments of Silence made funding.
No.2975
>>2896It looks like it radiates bizarre forms of greatness. Does it drag or feel a bit too artistic at times? I'm pretty much deadset to try it when I get back home at this point.
No.2999
>>2997There was a thread about Middens that got pretty awful. Lots of shitty trolls over the game's usage of collage art.
No.3004>>3005
>>2997I've seen footage on it, but not much, and that's intentional; I intend to play it after Gingiva. The premise interests the hell out of me and it seems very charming, in any case.
No.3005
>>3004*of
forgive me, ubuu
No.3042>>3043>>3044
Does anyone know where I can find a walkthrough for this game?
No.3043
>>3042There isn't one. Are you stuck?
No.3044
>>3042There isn't one yet. If you're stuck just let us know, I've beaten the game already!
No.3045>>3046
I'm just wondering how you retrieve the hand-dog critter from the screen shots.
No.3051
I see, thank you for the tip!
It's how to imagine where gaming would be if games like this were released on 16bit consoles back in their heyday. I wish someone would make an RPGMaker console I could play with gamepads and the telly.