No.2703
>>2702Forgot to mention my age. I was probably something like 8.
Anyways, this is The Second Thing That Actually Scared me.
I'm not scared of static in general, but I'm sometimes afraid I'll just hear it out of nowhere. I'm still scared of the radio animation in the save slot.
No.2706
I had a few nightmares about the Re-deads in Ocarina of Time when I was a kid. I used to sneak out of bed to watch my older brothers play Resident Evil, but it never bothered me at all. I think it's because they were really good at the game.
I did once have a breakdown when they played House of the Dead on the Dreamcast, but it wasn't because the monsters scared me. The game gad a huge-ass seizure warning before it started and I didn't understand that it meant "SOME of the people who are in the minority of people who get seizures MIGHT get a seizure from this game" and instead I thought it meant "IF YOU PLAY THIS GAME YOU AND EVERYONE IN THE ROOM WILL DIE"
I tried to unplug their lightguns and eject the disk and Mom had to calm me down and explain that our brains weren't gonna explode.
No.2707
I was watching my sister play a game called "Clock Tower 3" when I was younger. You basically try to run from killers, anyways, this one character in the game freaked me out when I was younger. I just thought he was really freaky.
He basically tries to shoot poisonous gas and acid all over you. Or just try to whack you with his stick. I liked his voice though, he sounded pretty cool.
But yea, he scared the crap out of me when I was a kid.
Here's a little video showing him in action.
http://www.youtube.com/watch?v=g2Eu2u_cSVs No.2708
Remember the factory are in Beneath a Steel Sky? Remember what happens if you open the reactor door when not wearing the rad-suit?
Now that event really scared the sh*t out of me… I totally expected an "Access denied, authorization required." message, or something like that. Oh well, playing a game around 2:00 AM that requires common sense is never a good idea. (Or at least it wasn't back then when I used to get up at six.)
No.2709
The Neverhood terrified me as a kid and holds a special place in my mind as an immensely traumatizing experience. Particularly the exterior walk-around segments with the pitch-black sky and no music, just ambient droning.
But there were other scary parts. Like the radio tower playing all these malformed, demented-sounding tunes.
Then there was the drain at the bottom of the lake.
Oh, and Klogg's face was really scary, too. Not to mention his laugh at the title screen and when you turned to face his castle in one area:
http://www.youtube.com/watch?v=CJ6MhIee3t4Jesus Christ, how horrifying. It would be so spooky if someone played it in my neighbourhood in the dead of night.
It did not help that I played the game in Russian, and wasn't able to understand ANYTHING. It was just me - a 7-8 year-old kid - in a menacingly empty, bizarre world filled with odd… uh, entities, where nothing made sense. And the game was not even intended to be spooky.
>>2701Thankfully Black Mesa Source made ichtyosaurs a joke..
No.2711
>>2702They're in SH2 as well, they walk on the underside of floor grates with their "hands."
No.2713
>>2707I'm sorry, but that shit is hysterical. It's been like five minutes now since I've stopped watching the video and it's still making me chuckle.
No.2729
>>2707Are you sure this game is horror because this is pretty damn comedy.
No.2743
>>2742Op here, I knew I wasn't the only one…
No.2748
Dogs jumping through the window in Resident Evil 1.
No.2755
>>2729Who knows, the game had some goofy parts in it aswell.
No.2757
>>2756Ha, I used to be mortified of Zombies and Skeletons as a kid too.
No.2759
>>2758OH, yes, that one gave me nightmares too.
No.2777
>>2773oh maaaaaaaaan that game. what a blast from the past.
No.2782
>>2758this fucker single-handledy made zombies look scary and menacing back in the day instead of the massive cannon fodders they are today