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🎉🎉🎉 Happy Birthday Madotsuki! 🎉🎉🎉

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Hi guys!

I'm here today to share a video that I've been working on for quite some time now. This video in particular goes over the lost history behind the now defunct Yume Nikki fan game: Dream vs. Dream.

I decided to give it the proper closure it deserves by going deep into it's production history, and sharing some unused content that hasn't been publicly accessible until now.

If anyone would like to download said unused content, you'll find a link to a Google Drive in the description, as well as other useful links for other stuff regarding Dream vs. Dream.

I hope you all enjoy, make sure to follow @elizagamedev on Twitter: she was awesome enough to share all this information with me.



Pretty decent video, it's nice to have this stuff archived and compiled, although not sure how I'd feel about it were I one of the people involved. Thanks a lot for the drive link.
Why did you choose sei having a breakdown for your uboachan screencap though lmao


File: 1662159526539.jpg (43.65 KB, 600x400, large.jpg)

>it was technically started by an uboachan user but he was just an idea guy


File: 1662174636362.jpg (190.4 KB, 798x1167, 65525582_p12_master1200.jpg)

Thas really neat.


I remember stumbling upon the blogs once, and it seemed like only 2 people were doing all the work. Now, I merely skimmed over the last active topics, but I was under the impression that the vast majority of the team was just "idea guys", putting an insane amount of pressure into the people who were things actually done.

To be fair, given that most of them were pretty young, I'm not surprised they wer excited to incorporate many things into the game itself, however, it was pretty clear that none of them had realized yet how ambitious their proposals were. It was an interesting piece of history for the fandom, for sure. Thanks for taking your time to record the events and making the unused assets public.


That's usually the case in the YNFG community, after over a decade of watching these, collaborative project is a bad word to me.


We must keep in mind that this was back 10 years ago, when there haven't been any attemps yet in the western fandom to do a collab project. And the people who were getting things done weren't bad, so it didn't necessarily seem like it would go nowhere. But as time dragged on, the true nature of the majority of people who "were on the project" became obvious, as did many other projects were people had "awesome ideas" but needed artists, musicians and people familiar with the engine to bring them forth. Pretty much what anon >>1975 meant.

I think I checked the forums back in 2013, so that should tell you something.

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