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/flow/ - .flow

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The Uboachan Dream World MUD is back online, sorry for the downtime.

File: 1322849280428.png (6.6 KB, 320x240, I didn't notice these.png)

 No.355

Hello there,
I am attempting a blind run of .flow, and until recently I didn't notice either of these.

I know the bottom left number is yen and you get it from killing things, but what is it used for?

Also, what do the numbers at the top mean? They seem to just jump around without any reason.

 No.356

For the yen, you go to the cafe in the sewers and you can buy drinks and cake there (100 for drinks, 300 for cake).

Not sure what the other numbers are, though.

 No.358

The top numbers are experience points. Remember, this is an RPG Maker game, so it's "supposed" to be an RPG

You gain enough XP per effect to level up, which in turn raises your level (the "E 12" in your image, the Effect counter, is actually your level indicator according to RPG Maker mechanics)

Bottom line is, don't worry about the those numbers on top

 No.359

I was wondering why I couldn't get anything at the cafe when I got there. Thank you.

Ah, I get it. So it's like when you pick up effects, you're really picking up exp. That makes sense.

 No.361

>>359

Oh, sorry, I made that sound kind of deceiving. What I meant was that, every time you pick up an effect, an event occurs that enables that particular effect and levels you up at the same time. It's a good way to use the native level-up system



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