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/fg/ - Fangames

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New board for recovering NEETs and Ex-NEETs, and people with school/work/reintegration issues: Ex-NEET / Recovery

File: 1416007936265.jpg (152.97 KB, 500x750, 212[1].jpg)

 No.9623

I plan on making a fangame with rpg maker 2003 but I don't no how to make sprites well please help. (pic somewhat related)

 No.9624

File: 1416012835154.jpg (73.94 KB, 600x600, what the fuck.jpg)

Yume Nikki /fg/ for dummies:sprite design

>1. steal original Madotsuki spritesheets

>2. redesign hair and recolor outfit
>3. claim OC DO NOT STEAL rights
>4. ?????
>5. FRAUD

bonus protip: freak out and delete all copies of your game if anyone outside of your home country shows interest.

 No.9625

File: 1416013988820.png (9.14 KB, 240x240, tumblr_inline_mkg9bgda4q1q….png)

>>9624\

>Grump grump grump grump grump grump


The image is for you, Anon.

>>9623

Make a sprite to the proportions of an RM2k3 sprite set. You can find templates for the spritesheets on the internet. Make a normal view sprite of your character facing downwards, work off that.

Image files in RM2k3 need to be at a colour depth of 256 colours. You can use software like photoshop, Irfanview (I use this, it's quick), and anything that let's you manually set colkour depth. I recommend avoiding using MSpaint to lower the colour depth because the messes with the colours too much.

Look up spriting tutorials or study the sprites used in other games.

 No.9626

>>9625

take your homestuck back to /co/

 No.9627

>>9625
Could you please send me the link

 No.9628

>>9627

I'm going to assume you mean Irfanview, it's found easily through google, don't worry. Google is your best friend in the whole wide world when it comes to making things on a software you're new to.

 No.9629

>>9628
Thanks but I meant the templates

 No.9630

>>9629

Oh! Sorry. [0]H[0];;;;

http://rpgmaker.net/forums/topics/1655/

You can find a lot of neat things in here, including templates! The templates are found on the second post under Development and Resource guide. Just scroll till ya see the templates tab, or the templates themselves idontknowhowrmnsforumworkswiththat.

 No.9631

>>9630
Thank you good sir.



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