>>17133And that's OK. Gay is OK.
Finally got around to playing it. And I am amazed. A new game that was posted on Uboachan out of all the places. And is fucking great. Some of the characters are so nice and intriguing; Won't spoiler, go play it!
There definitely are less-than-cozy sections but I never felt like I was in danger or felt a need to panic. I might from now on sound harsh but that's only because its so nice my bar was set very high. I think it could have used less mazes and to be a bit more tightly knit together but where would be the fun in that? While you can go back to previous sections and are even rewarded for it, it feels very linear with some side dishes to taste. Additionally,
i felt like the "Enlightenment" sections were kinda forced in, not really feeling organic to the setting, especially in the scientist one. That one I just didn't feel at all. The first computer screen one was brilliant! Truly blown away. I was surprised by just how much explicit kinda-meta-but-not-really talking is in the game. I think that some things,
particularly in regards to faith, could have been conveyed by simple animation or artwork of the characters. And like I get it, character animation is very hard and where it is used it's beautiful. Yet I felt like so many non-dream maps would instantly become much more lively and emotionally impactful if the writing had been a bit more flavorful and diverse (not in a vulgar sense, quite in the opposite) and the characters had a tiny bit more life in them besides walking. A simple 4 step animation for a few characters would have been more than enough to make the
first two towns so much more alive!
I have a question, are we supposed to somehow find the code on the code-locked door or is mashing the keypad until you guess it (only took me ~25 tries!) okay with the puzzle police?
At the end, the Bloof god said I had played for long enough and decided to crash me. Ended at 4/6.