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/fg/ - Fangames

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File: 1469121378940.png (3.44 KB, 96x96, LeftHMan.png)

 No.11715

I'm making a YN fangame, or at least I'm going to try, while I'm having a month off from work this summer. I started yesterday and I hope to finish it, or at least something playable, in a months time at most. It's gonna be a "pure" YN fangame, so the plan is to not do what alot of newer games (are they fangames?) do, with lots of story and all that jazz. Just alot of different locations with weird creatures inhabiting them. Look forward to it! Or don't.

 No.11716

File: 1469127271680.jpg (130.31 KB, 540x721, darksecrets.jpg)

Good to see you in action again, have you decided the title?
Will it be big like Miserere or something less ambitious?

>(are they fangames?)

Anything is a fangame if the creator is making it to give honor to YN, just see Touhou, there are even tactics, turn based and mahjong fangames of that.

 No.11717

File: 1469127940703.jpg (452.5 KB, 1024x1280, faggotsuki.jpg)

Can we decide on the title?
I propose "Uboachan Dating Sim".

 No.11718

godspeed, dev that was born yesterday. hopefully youre better at holding on to your motivation than i am. my fangame has been secretly in production for like 3 years now and im only like 1% done. id work on it for like a day once a month, maybe two days a month. im working on it more frequently now that im getting a handle on how rpg maker works and how my brain wants to make things, though

be sure to ask questions or do research if you ever get stuck. rpg maker is a really fickle program, and you dont wanna burn yourself out by getting flustered by it

that all said, i dont think youre really supposed to advertise your game unless its gone a considerable ways into development. yknow, the nature of these things makes them really prone to never getting touched on again

 No.11719

File: 1469128769447.gif (1.48 MB, 230x290, 99902-Emma-Watson-reaction….gif)

>Uboachan Dating Sim

 No.11720

File: 1469129022397.jpg (303.51 KB, 960x1280, 1450823142925-2.jpg)

>>11718
>be sure to ask questions or do research if you ever get stuck. rpg maker is a really fickle program, and you dont wanna burn yourself out by getting flustered by it
>that all said, i dont think youre really supposed to advertise your game unless its gone a considerable ways into development. yknow, the nature of these things makes them really prone to never getting touched on again

lol m8, owl has, like, been working on a lot of projects for a long time. He's probably one of the very little devs who ever finalized a fangame.

 No.11721

File: 1469130097700.gif (687.26 KB, 480x270, letsbenice.gif)

Yeah Owl, remember to ask if you need advice, don't be shy!

The first game can be tough, we're here for you, I can link some tutorials if you need.

I mean it's not like you made half dozen of games already or anything.

 No.11722

>>11716
Not much decided except that it's gonna be pretty short, since I will do the majority of the work on it in a month. At least that's the initial plan but my plans usually don't work out like I want them to.


>>11718
Thanks mate, it means alot to me to know you have my back. I'll think of you when the night gets dark and my bloody hands mash at the keyboard to write that last letter to the madotsuki-god.

>>11720
Technically, I've finished TWO fangames! Aren't I special.

 No.11723

>>11715
Good to see you are still alive. I hope everything goes well with your new fangame.



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