>>11301I've noticed I fucked up with the spacing, so for your viewing pleasure here goes the same wall of text, this time with proper indentation
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I don't know very well how to explain this but bear with me
Four years ago I played Yume Nikki for the first time, and I enjoyed it quite a bit, at the same time I was really getting into programming and had become a full-time NEET,
So I took my sweet free time and started cloning the RPG Maker engine onto the HTML5 platform, my aim was to build an engine powerful enough so that It could run Yume Nikki flawlessly and possibly make it so a single instance could be played by a lot of people at the same time, so you could have the experience of bumping into other people as you play, with the possibilities of some minor interaction
Thing is, I'm lazy as hell and get depressed fairly easily, so the project didn't really ever get too far, biggest problem was that I couldn't build a disassembler to fetch all the vital data I need from the Yume Nikki inner code, and by that I mean general event handling, I also don't know the game well enough to clone it with the poor documentation it has, and by that I mean few strings of japanese scattered across it's RPGMaker file
The engine itself I was building, however, works fairly well, as it is it can mimic most rpg maker interactions fairly easily besides some graphical shenanigans, which weren't easy to handle at the time in HTML5, dunno if that has changed, most stuff works well like AI handling, Map building, visual layering, Event positioning and handling, memory management, Sound effects (Including, of course, the different sounds for different grounds), etc etc, it has some of the multiplayer aspect built in, but that's pretty much at 10%
Why I'm telling all this? Well, I didn't plan on going back to it, it's been untouched for years, and I don't even remember how it works right now, but recently there was a pretty good Yume Nikki thread on 4chan that got me a bit nostalgic, and honestly, it's a shame I could never got to do anything with it, reprogramming the entirety of Yume Nikki might be beyond my abilities, but even then, maybe I could work something out with it, maybe even a fangame, although my drawing skills are pretty much nonexistant
I don't really know what to do with this, but I'd really like to do something
Pic related, it's an ancient snippet I had around when still working on it