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/fg/ - Fangames

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New board for recovering NEETs and Ex-NEETs, and people with school/work/reintegration issues: Ex-NEET / Recovery

File: 1449157065762.jpg (172.6 KB, 1366x768, wall2.jpg)

 No.11165

Hi everyone. I'm making a fangame, and I have a doubt. (I think this is the correct thread. If not, corret me)

Well, there's this thing of the animation before changing effects. (Battle animations, I believe are the name. The default animations are nice, but I want to make my own. So, how do you do that? There's a base or something? A image that tells you where every frame should go?

Thanks in advance

 No.11166

>>11165
Hey, welcome to the site!
The battle animations format really depends on the engine you're using for your fangame.
If you're using RPG Maker 2003, these are the sizes you should use for the files:

Battle Animations
Folder: Battle
Image size: 480x480
Each cel in a battle animation is 96x96 pixels. This allows 5 cels per line and 5 cels per column.

Battle Animations (large)
Folder: Battle2
Image size: 640x640
Each cel in a large battle animation is 128x128 pixels. This allows 5 cels per line/column.

RPG Maker 2003 allows you to add more than one cel into a single frame of animation as long as the images are in the same file. You can also make the pictures zoom in and out, or change their shading (to some extent).

I recommend looking up some tutorials online if this info doesn't help.

 No.11167

File: 1449164349914.jpg (182.15 KB, 600x420, gundere4.jpg)

Nice guy Sushi saves the day, I was going to shoot.

 No.11168

File: 1449173179358.png (24.36 KB, 615x84, Screen Shot 2015-11-05 at ….png)

>>11167
Fangame devs are an endangered species, wouldn't want my license revoked.



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