File: 1317095306536.jpg (253.76 KB, 800x563, tumblr_lqv5ylOFxe1qgomego2_…)

No.133
>>130So am I. The music is nice and everything's really well-made.
I have no idea either though, I just started playing today.
No.134
>>133Yeah I definitely agree with you on the music. I found myself leaving it on in the background a few times while I was doing other things today.
I was pleased when the first effect I found was the sneakers one. I'm still looking for that damn axe though.
Is it true this fangame got dropped?
No.148
>>134yeah, i heard the game got dropped sadly.
i still can't find all the orbs o nooo
here's a link for anyone interested:
http://www.mediafire.com/?yd4x9tto590dn55 No.152
>>148ahh! thank you for posting.
So there are how many effects and how many orbs?
No.153
File: 1317163411251.png (53.81 KB, 450x450, 17321252.png)

LcdDem was finished, but he was working on a sequel called LcdDem 2 with a completely different setting/character and randomly quit. Supposedly he only made it to include the little NES-style minigame (which I believe was called Neji).
The creator's pseudonym is Koronba, he's a musician kind of dude so that's another explanation for LcdDem's superior soundtrack compared to the other fangames out there (not to riff on any of them).
No.156
File: 1317166344292.png (18.06 KB, 320x240, lcd_dem_axe.png)

>>134The axe is somewhere in this place.. I went to the left as soon as I entered, but I was just randomly wandering after that.
>>15213 Effects; 12 Orbs (Or.. was it 13?) You're only finding 11/12 (assuming it's 12) though because the final one appears in the nexus after you've collected all but one of them.
>>154 From the red maze, you need to navigate to a blueish concrete building which leads to a block maze. After solving that you FINALLY get to the aquarium. The music and for event where you get the orb makes it so worth, though. (at least imo)
No.157
>>156*The music FOR THE event
(Sure miss that edit button)
No.1008
File: 1319087256691.png (30.69 KB, 640x480, lcd_dem_aquarium.png)

this game… this game is brilliant. the graphics, the music… it's just… just fantastic.
>>922 As the anon above me said, almost all the tracks have been redone to sound even better than before. Alot of areas were also changed up a bit. (the purple sea and the block maze were the biggest changes that I noticed)
No.1108
File: 1319301155976.png (30.02 KB, 641x481, AAAAAA.png)

As far as I can tell there should not be new areas nor effects. Still, the new musics sound great, except for the one of the area from which the screen was taken. Which happened to be my most favorite music of the game. WHY WHY WHY WHY
No.1109
File: 1319301869239.png (24.17 KB, 640x481, Oh Hai.png)

Wassup.
No.1136
File: 1319325525733.png (26.9 KB, 640x480, lcd_dem_bugfixpatch_2.png)

Looks like there's a new bugfix patch out. Not sure what it "fixes", but it actually changed some of the maps (as seen in pic)
No.1137
File: 1319325971739.png (113.86 KB, 1365x529, lcd_dem_mapchange.png)

another example of an updated area. (compared to >>1108's pic of the same area)
No.1301
>>1299Alright, here's what to do, since I know you haven't done it.
1. If you're running XP, you need the east asian language pack installed. If you're running 7, your system should already support Japanese. If you're running Vista, you should disregard all of the following steps and just kill yourself.
2. Change your language settings so that Japanese is supported. If you can't figure out how, ask someone else, I don't remember and I don't feel like looking it up.
3. Download Microsoft Applocale.
4. Download the *JAPANESE* RPG Maker *2000* RTP installer.
5. Use Applocale to launch the installer in Japanese and install the RTP.
6. Re-download the game you want to play (in this case, LcdDem).
7. Use Applocale to launch Winrar/7zip/whatever file extraction program you use in Japanese, and unzip the game.
8. Use Applocale to launch the game in Japanese.
9. CONGRATURATION
No.1308
>>1302Download a Japanese file, like the Yume 2kki file folder or something, anything that has a Japanese filename. Look at it in Windows Explorer.
Do NOT extract the files, as extracting a Japanese file in English locale will corrupt the filenames and make them illegible gibberish. If you see Japanese characters in the filename, move on. If you see rectangular boxes in the file name, you need the East Asian Language Pack.
No.1636
There's a new bugfix patch
http://loda.jp/tu_ku_ru/?id=148 Last time mr. koronba uploaded a bugfix patch it also updated some things, so I'm not sure if this updates anything besides bugfixes or not.
No.2171
Here's an English translation
http://www.mediafire.com/?98va4ddqctdi3x9Lemme know if there's any issues with it.
No.2246
I downloaded from
>>2171 and I'm seeing no problems on my end
No.2328
>>2171everything works fine except for the lack of footstep sounds and putting on effect sounds
i wouldn't mind knowing how to fix that though
No.2330
>>2328Have you tried extracting the files using 7-Zip? Open AppLocale, choose 7-Zip and the Japanese language - then use that 7-Zip to extract the files.
Everything works!
No.2427
>>2171Whoops, I forgot to translate the "Menu type changed" message.
The URL to the updated file is the same as the one mentioned in my last post
>>2171The menu changed message was the only thing changed.
(If you checked him before he may have changed your font. If you want it changed back just check him again on the new updated file.)
And yes, you CAN transfer your save file from ver.025 if you'd like. (Just copy and paste the save file, which will have a name like "Save#.lsd [Replace # with the save slot number you saved to] and start up from where you left off.)
Again, if you find any difficulties, just ask and I'll try to help.
>>2223>>2328Did you try doing what
>>2330 mentioned? If you did and it still doesn't work, try downloading it again.
>>2228 Can you specify how?
No.2429
File: 1324622766402.png (194.12 KB, 640x961, fgkjhjtasukeete.png)

So hey I started playing this game too, but I need a little bit of help guys!
1 and 3) Are these warps, or placeholders for future versions of the game (I have 0.020)? If I can get to them in this version, how do I do that?
2) What effects am I missing? I've looked everywhere but can't find anything else.. Also, is there any way to see how many orbs you've collected so far?
3) See 1
4) Is that cat an effect? Or there just because?
5) How do you get into these, if you can? They're a bit short for Chie to get into.
No.2430
>>24291.) I don't think that you can get past them (I may be wrong about that), so it's possible that there might be something added there in a future version.
2.) There are 14 effects - you are missing: the Yukata, Fish Bowl, and Astronaut effects. Since I am playing a Japanese version, the names might be slightly different but yeah. xD
3.) Go through the flower path in your screenshot from above, keep going down and the area will change.
4.) Just there as a decoration as far as I can see
5.) Dog effect!
No.2431
>>2429oh forgot to reply about the orbs
There is an event that you can get that shows how many orbs that you have if you go to sleep when Chie is already dreaming. But it's one of the (I believe) 2 random events that you can get.
No.2458
File: 1324684449731.jpg (6.96 KB, 185x82, 1314477548835.jpg)

>>2430>>2431Ohh, I see! Thank you so much!!
No.2886
File: 1326059759341.png (4.48 KB, 320x240, neji.png)

v0.030 is here.
http://koronba.husuma.com/LcdDem.htmlThere's NEJI and things got a little more mazey.
No.2975
File: 1326403275341.png (18.03 KB, 640x480, lcddem-a.png)

There's a White Desert too.
No.2985
>>2975sdjsdgdkl
i love koronba's style.
No.3045
>>3034Nope, it's still going. And it looks like Koronba consolidated the canceled "LcdDem 2" (it was just Koronba playing NEJI) into LcdDem. He also tweeted that he'd keep working on it, hence v0.030…
万歳!!レクヅデム。
No.3367
File: 1327469793721.png (285.2 KB, 500x666, tumblr_lxg8q1pMGh1r3auu1o1_500…)

Does anybody reminded Chie of Chie Satonaka from Persona 4?
No.3369
>>3367Of course! =3
I haven't really played Lcddem very much though. I really need to get around to that. x_x
No.3459
File: 1327668404465.png (12.95 KB, 619x453, Chie's Room.png)

Just thought I'd share.
http://www.mediafire.com/?l575x72hot33v5xIt's an extracted version of .030 in a WinRAR archive for easy access.
I didn't have any problems with it myself, so hopefully you won't either.
No.3751
>>3750A girl, of course.
But I think it's easy to mistake her as a boy due to her hair and that she wears shorts and not a skirt
No.4280
File: 1330870416567.jpg (61.44 KB, 654x520, Sin título-1 copia.jpg)

I can´t play T.T
No.4301
>>4280Did you follow the steps in
>>229?
No.4726
>>4705From the nexus:
1. Enter the brown and green door into the garden. (north-northwest)
2. Follow the road northeast from the door.
3. Turn left (go north) on the next intersection.
4. Turn left (go west) on the next intersection.
5. Turn right (go north) on the next intersection.
6. Go east, north, then east.*
7. Go straight past the rocks to the highway maze entrance.
From the highway maze entrance from the garden:
8. Go east to the next intersection.
9. Go south.
10. Go west to the next intersection.
11. Go south.
12. Go straight east or west (this place repeats itself horizontally) until you see the dog.+
*
In the area you're in at step 6, the first doorway you see is an entrance into the White Desert, which will appear more often if you dream for more than 30 nights.+
From here, you can also enter a tunnel where you can find something similar to the Aztec Rave Monkey. No.4961
No more LcdDem… (for now? This isn't the first time Koronba took down LcdDem…)
Some fangames migrated to non-loda.jp uploaders as loda.jp started to close down, but LcdDem wasn't one of them. So now there's no official place to download it.
http://koronba.husuma.com/LcdDem.html No.5041
File: 1334209902311.png (45.5 KB, 640x480, lcddem.png)

ahhh… i'm sorry if i'm asking too much here, but does anyone have any clue where the missing orb in the picture is maybe? i can't think of any place it might be.
sorry again, but i feel like i've exhausted all my other options. i have v0.030 uwu;
No.5087
>>5085It's a random dream-in-a-dream, when Chie sleeps in her bed in the dream version of her bedroom.
However, it's really hard to tell which Point goes with which color, mainly because the orbs are white when Chie collects them throughout her dream world.
No.5088
>>5087…i forgot about that oops
a list of locations would work fine too if that's okay, i'm sure it would help a lot of other people as well =w=;
No.5094
>5088
Oh yeah, definitely. Check out the following locations for Points:
1. Beyond the park beyond the rice field.
2. The purple spirit tree beyond the sparkling lights world.
3. The top of the clock tower in the brown brick street past the spirit tree.
4. A closet in the ryokan, reached through an alley accessed from the brown brick street
5. Beyond the ladder in the big block maze in the green block world.
6. Beyond the twinkly thing in the small block maze in the green block world.
7. Beyond the hell maze, beyond the epic gray tower. (gray block entrance)
8. Beyond the ladder in the hell maze.
9. Beyond the aquarium accessible through the teleport maze, whose entrance is in the hell maze.
10. Beyond the dark rusty tower (gray cave entrance) in the hell maze.
11. At the southeast(?) end of the green graffiti maze, accessible from one of the block mazes.
12. At the southeast(?) end of the white graffiti maze, accessible by jumping over a hole in the green graffiti maze.
13. After all 12 Points are found, wake up, go back to sleep, and find the 13th point in the Nexus.
After you collect the 13th point, go into the center of the White Desert. There's a radio at the end of what looks like Chie's house(?)
I wish I had time to do a new longplay for v0.030. It's very much like v0.025 though, just more mazey.
No.5270
>>2223>>2328>>5164Whomever made the translated version also meant to localize it, they renamed all the Japanese files to have ANSI names. But, the game still has dependencies on the japanese RTP (thus you must use Japanese applocale to run it). This made it unable to read the correct sound filenames and it just didn't play anything. I've deleted all the renamed sounds from the 0.25 english version and replaced them with the 0.30 files with their names intact, this fixes the issue of things like footstep SFX not playing.
LCD DEM v0.025 English w/ Fixed Sounds:
http://www.mediafire.com/?jw9nhzbxwwf9zdbLemme know if this doesn't seem to fix the issue—
(Also, the file is so much smaller only because it's better compressed)
No.5443
File: 1336275201105.png (163.76 KB, 992x704, lcddem_mazemap_finalB.png)

Here's a map of the Red Maze (as of v.0.030). Here's an alternate version without the guidelines:
http://img849.imageshack.us/img849/5474/lcddemmazemapfinal.png No.5559
>>55541.The theory you posted was good.
2.Because YN. Just because.
No.5593
File: 1338009238014.bmp (900.06 KB, 640x480, RPG_RT 2012-05-24 01-44-25-92.…)

Hey, I need some serious help…I'm playing version .030, and I cannot for the life of me find the FETUS point. It's my last point I need and I've tried everywhere! Anyone know where this is?
No.5862
File: 1341186460125.png (365.74 KB, 533x383, Ricefields.png)

So many feels in this area of the game. ;_;
No.5866
>>5862Feels go to 4chan.com/ksg/
What you mean is "feelings", silly.
No.5871
File: 1341283798232.png (46.37 KB, 752x616, redmaze_b.png)

>>5593Using the map at
>>5443, follow the green path to the ladder. Once down there, use the map posted in this comment to get to the door. (And yes, I know I mislabled the ladder as leading to the "hand" point in the first red maze map. That's what I get for making that at 2 A.M.)
No.6220
>>6213I know that may seem like a bug
Believe it or not, it was intentionally programmed that way! When you kill any of the effects givers (even if they're inanimate objects), a switch goes off that makes them disappear forever, and you can never obtain them again. I kinda wonder why Koronba did this… You don't NEED the effects to beat the game, but still. Seems kinda harsh to have an effect go away forever just because of a little mistake. (Maybe it's supposed to teach you that killing is bad?)
No.6310
File: 1344477371941.png (25.28 KB, 604x352, beach.png)

>>6308There's two different buildings that have "room mazes" in them.
Just take a glance at the map to your left.
No.6311
File: 1344477795838.png (16.91 KB, 640x480, room.png)

>>6309If you're referring to the map above, then the White Desert's entrance appears in on of the rooms in Maze Room B randomly. It appears in the room in the screenshot (that's how it appears when it's empty).
No.7096
File: 1360526245792.png (27.11 KB, 480x320, truxton.png)

i don't think there are a best shoot'em game best than truxton, especially on arcade.