[ ubb / ubblit / ubbgfx / ubbmus ] [ mado / mono / seccom / uboa / c / yn / t ] [ fg / tkki / flow / cos / yume / sugg ] [ ot / h / co / media / n / 2 / o / lit / comp / og / x ] [ warc / dev / psy / tori ] [ irc / mc / uboaru / donate ] [ news / rules / faq / archive / manage ]

/og/ - Other Games

saya no uta
Name
Email
Subject
Comment
File
Password (For file deletion.)

1st, 2nd, and 3rd place Birthday Bash prizes have been sent. The rest will be sent later.

File: 1367461971374.jpg (70.68 KB, 339x502, capture20.jpg)

No.2236[Reply]

Hello Uboachan, this is my new game, it's a survival, it's about Samanta, a rookie soldier trying to survive an invasion from a very superior race.

The story is a prequel of my first project, however this game is very different, here items are very important to survive and I managed to correct my errors from that project.

Here's a small beta with the general idea of the game, I need some opinions, thank you.

http://www.mediafire.com/?s8876jzjum9wm4s
32 posts and 17 image replies omitted. Click reply to view.

No.2466

File: 1369291417512.gif (20.22 KB, 600x600, demonstration3.gif)

>>2465
Of course the template is rather manly but that's because it's more of a reference than template. Although at the scale you want the animations to be at I don't think there would be much rooms for ass and titties regardless.

No.2468

File: 1369292964629.gif (421.12 KB, 1200x600, demonstration2.gif)

>>2467
Disregard that I suck cocks.

No.2469

File: 1369294239845.gif (26.51 KB, 600x600, demonstration static.gif)

>>2468
As I said though this is more of a reference, the final draft will have more FPS drawn. I just need you to give me the actual sprites you used in the game however Balthazar. Currently those test/template/reference animations are running at 7 FPS which is quite shit unless you're a mecha animator.

Here's a view from all isometric angles of the template/reference/test.

No.2470

>>2469
I am sorry but this looks kind of like a sock puppet muahahaha

No.2471

>>2470
That's practically what they all are until I start adding touches and start incrementing the FPS. Nothing more but a puppete I can work from, not a final product.



File: 1369275733073.jpg (15.84 KB, 325x325, e102gamma.jpg)

No.2458[Reply]

Can someone link me to that one rpgmaker horror game called "miso" or some shit like that? They were talking about it on gentleman discussing vidya and I can't find that shit anywhere. It was made by the same gook that made mad father if that's of any use. Pls help /og/

No.2459


No.2460




File: 1368271872906.png (5.19 KB, 320x240, 01.png)

No.2389[Reply]

Download: http://www.mediafire.com/download.php?gxh0qegb2u4k8lu

Very Retrouvaille is sorta my first game. I made it in like, 2 weeks (more or less).
It’s made with rm2k3 and it's short and not too difficult. (some of the npcs can give hints too.)

You play as a little ram girl named Faraday who is trying to find her pet rabbit ’ - ‘.
Enjoy! I think the game is pretty decent for a first game… (Oh, and thank you to Chesir who beta tested it.)
20 posts and 9 image replies omitted. Click reply to view.

No.2418

I sort of wish you could see the gallery without having to either save just before the climax or replay the whole game, but I liked it otherwise. Pretty cute.

No.2420

Really nice game! This really reminds me of melon journey. It would be awesome if it was longer, will you continue updating it?

I don't want to sound like an asshole but I think removing enterbrain's logo is not ethic, even if you mention you used rpgm2k3.

No.2440

File: 1368649760230.png (219.02 KB, 584x818, Faraday.png)

1000+ downloads pic.

>>2414
>>2416
>>2418
>>2420
Thank you all for the feedback & advice!
(and I like lamb too |・ω・`))

>will you continue updating it?

Maybe? But I think I'll change the ending to the original one I planned for the game (though I think the originally planned ending is bullshit aha)

>>2413
ψ(*`ー´)ψ

Post too long. Click here to view the full text.

No.2441

>>2410
Off topic, sorry, but god that picture hurts my heart. Don't be sad, tiny Calliope. ;_;
More on topic, I might draw some fanarts too if I can get my scanner to work. I'm a sucker for ram girls, and all of those character designs were super cute.

No.2454

It's a really cute game - the art is cute, most of the music you use is very cute, a lot of the characters act very, very cute (even if they try to act tough).

It's good for a first time.

I'm not a big fan of fetch quests though.

I just wish you were a bit more careful with your color palette for the sprites, because most of the time, they end up being the same color as the ground - it's just a minor faux-pas.



File: 1359033801596.jpg (19.97 KB, 400x300, 415QYXP13VL.jpg)

No.1925[Reply]

A game by Osamu Sato, the same person who made LSD: Dream Emulator

I want to play it but I can't seem to find a working download of it
10 posts and 1 image reply omitted. Click reply to view.

No.2040

File: 1361738182438.jpg (90.05 KB, 500x375, tumblr_m3v414sS8l1rp0jwzo1_500…)

Alright, in order to get the game to work properly, I did a number of things.

First, I downloaded a DOSBox-compatible version of Windows 3.1, which will run the game, and also downloaded >>1931 which works fine.
I burned that onto a blank CD, which gave me the files I needed to run the game, which I transferred into the temp. file of Windows 3.1.
Then I ran DOSBox, setup Windows 3.1 from inside of it, and then installed Quicktime 2.0 from inside of it as well, by downloaded the old version of the program.
While running Windows in DOSBOX, the game could then be accessible by checking out the files in TEMP, then clicking ESTRNMND.exe to run the program.

But downloading and setting up all that shit took me a long ass time, so I've simply uploaded the contents of my own folder onto 4shared for you to easily access.

http://www.4shared.com/rar/FCWqBLqK/Doswin.html

Ignore the ESTRNMND.exe that is located OUTSIDE the TEMP folder. IT WILL NOT RUN PROPERLY. Run the one that is IN THE TEMP FOLDER.

Simply use DOSBox to run Windows after setup (setup is setup.exe, the acutal windows is labeled as win.exe) find the proper program in temp, and run ESTRNMND.exe and you're ready to enjoy some crazy ass shit.

Post too long. Click here to view the full text.

No.2057

>>2040

Thank you very much, worked for me! :)

No.2251

File: 1367878641546.jpg (48.52 KB, 607x567, Monkey.jpg)

>>2040
Thank you.

No.2309

I think Eastern Mind also had a sequel: Chu Teng. But there's literally NO information about it besides the fact that it exists.

No.2453

But where does one obtain Chu Teng.



File: 1358292099931.jpg (123.73 KB, 600x480, 1357174768691.jpg)

No.1838[Reply]

Reviving the thread from ye olde /og/. Share indie games here. Try to keep it to the free ones.

Include the game name, download link, game description, and preferably some footage of the game. Screenshot is fine too.

WANTED: I had a huge list of indie shmups, however I reformatted and no longer have the proper links. If anyone has any shmups they would like to share, do so.

Also I'm missing a few download links for some of these games. However I've updated all the links I could so everything should be working.
85 posts and 70 image replies omitted. Click reply to view.

No.2214

>>2213
It's actually not so much grinding as it is having a steep difficultly curve in the beginning. Half way through the game I started to avoid as much conflict as I could and I was able to beat the game without too much problem. I never felt that I needed to grind, I'd either die horrifyingly in a matter of seconds or win.

The game almost needs to come with a warning about that though

No.2215

File: 1366178170835.png (14.21 KB, 640x480, 002.png)

Halloween Flop
> Adventure, RPG
Cute game where you save Halloween.
It's made with Rpgmaker VX ACE.

Download:
http://rpgmaker.net/games/4539/

No.2216

File: 1366178513869.png (56.91 KB, 640x480, ScreenShot_2013_0412_03_24_53.…)

The Crooked Man
> Horror, Puzzle
"David Hoover decides to move into a new apartment during a rough time in his life.
After some odd occurrences, he decides to ask about the room's former owner, but learns little.
So he sets off in search of him, strangely compelled to know more about this man…"

another game vgperson translated \ (' - ' )/

Download:
http://vgperson.com/games/crookedman.htm

No.2384

File: 1368158086628.jpg (15.71 KB, 320x240, tanaka_screenshot.jpg)

Tanaka’s Friendly Adventure
>Exploration
Tanaka’s Friendly Adventure is a game about finding friends to go to your party. I think there's 72 friends you can find.

Download:
http://bentosmile.com/gameslist/tanakas-friendly-adventure/

No.2447

File: 1368860285834.png (254.32 KB, 1440x900, m5RybKb[1].png)

Sonic Robot Blast 2
>>3d platformer
The fastest Sanic game ever and the best too. It unlike the modern titles places emphasis on exploration of the levels like S3&K and CD did. It also espouses the homing dash as well, but I'll be honest it's largely useless at times unless you're speed running. The soundtrack is absolutely superb and very chill. Made on the Doom engine and highly modable as well meaning most toasters out there can play it no problems.

Download
https://www.srb2.org/download/

Gameplay
http://www.youtube.com/watch?v=2BV_OwecwVg

Note: If you're going to use a controller make sure analog control is off. I honestly think the game is played best with a controller. Unlocking Super Sonic is a bitch and takes lots of practice.



File: 1351066595556.png (16.6 KB, 641x481, screen1.png)

No.1515[Reply]

OFF my Mortis Ghost thread. I'm amazed this game doesn't get more love here. It's probably the second-best RPG Maker game (after Yume Nikki, of course). And it's also a highly surreal, moving, and original experience.
123 posts and 44 image replies omitted. Click reply to view.

No.2432

it's one samefag saging the thread and whining about tumblr, notice the allcaps in his sage post

No.2433

>>2426
I am waiting for the new translation. I wonder how many things will change accordingly.

No.2434

Can't we have peace? What happened ubuu?

No.2435

>>2431
That's actually true
I lol'd my organs

No.2436

File: 1368636154981.jpg (55.37 KB, 500x349, monster 02.jpg)

>>2434
Idiocy and self-entitlement happened, that's why. That's the truth. It's funny to see people rage with Iluvdisthingb4usoimsuperiorfyi even if that is a retarded argument. Yes, this applies ever since that YN project showed its face.

And back to the fucking topic,
I find it funny that everyone goes like "HOLY SHIT" at the whale enemy in Zone 2, but forget about the Green dopefish in Zone 1 that is acessible by stepping on a circular pad at the Pentel Farms (the part where they explain about metal and you have to purify the barns)



File: 1361507385841.png (739.29 KB, 1847x861, 8481936182_39aeda482f_o.png)

No.2034[Reply]

Short exploration game sort of in the vein of Yume Nikki/LSD Dream Emulator. Posting it here as it might be of Uboachan interest, as well as I could really use player feedback at this point. For instance, I'm on the fence about whether or not to include an ending/"Find 21 items then you win" mechanics, think they would help? Beta version uploaded here: http://forums.tigsource.com/index.php?topic=31732.0.

Notes: Really long load time (Up to 1 minute) due to Unity's weird large mesh support. Just wait it out.
1 post omitted. Click reply to view.

No.2042

So I played it for a while.
It's interesting, the shapes are intriguing, I liked looking around and seeing what you did a lot.
THe lights are well placed, the ambience goes with it nicely.

The one thing I disliked though was the clunky jumping/really slow aircontrols. I take it that its supposed to be kind of floaty-underwaterish? It felt weird though, especcially since this makes it really tedious to gain back altitude after you dived down.

All in all it looks like it could go somewhere good, imo if you fix the controls some sort of "find all items" could be nice. It'd give more incentive to really look around and see everything, maybe a hidden area here or there.

(p.s. the rotating structure around it looks amazing, misses a hitbox though)

No.2052

gonna try this tomorrow

No.2063

Thanks, a few people mentioned the jumping issue, and I've hopefully smoothed that out in the final version I released a couple of days ago: http://www.noctuelles.info/Cesure. Feedback is still welcome though, I'm going to make more of these short experiments, and I'll expand on the area's people found most interesting.

No.2064

>>2063
>going to make more of these short experiments

Hell yes.
Looking forward to it.

No.2428

File: 1368608364097.png (906.06 KB, 670x376, Lumi 2013-04-29 05-26-19-57_2.…)

Just a note that I made a spiritual successor of sorts for Ludum Dare 26. Its pretty small, but if you're interested you can get it here: http://www.noctuelles.info/Lumiere. Please vote if you can!



File: 1346310934997.jpg (59.84 KB, 639x894, 1302938401178.jpg)

No.1420[Reply]

Umihara Kawase thread!

Wow, it's hard to believe the old (archived) Umihara thread is over two years old. I've come a long way since then…
9 posts and 3 image replies omitted. Click reply to view.

No.2098

File: 1363733430273.jpg (162.26 KB, 640x480, HNI_0009.jpg)

My copy just arrived today. I've tried both games out, and they're awesome on DS. It also includes art and music galleries as bonus swag.

No.2099

File: 1363733479565.jpg (174.99 KB, 640x480, HNI_0010.jpg)

>>2098
I bet I can't use that Club Nintendo code.

No.2197

File: 1365762481589.jpg (62.41 KB, 576x1686, DZ.jpg)

So, apparently, we're getting a new one this summer:
http://www.youtube.com/watch?feature=player_embedded&v=-mqqi4l2cPM
Polygonal Umi looks a little strange to me, but the game looks fantastic. It looks like they've made the line springier.

No.2198

>>1424

Some cool techniques he has

Never heard of this game before, looks like a trip

No.2421

File: 1368559304397.jpg (6.71 MB, 2893x4092, 佐原川背 by おぷー.jpg)

>>2098
I own this too. Love this game.



File: 1354380329474.bmp (900.05 KB, 640x480, grass area.bmp)

No.1594[Reply]

So, Lisa another game made in RPG maker. I'd probably describe it as a surrealistic adventure game with an Earthbound-like aesthetic; the game could be compared a bit to Yume Nikki, since it leaves a lot up to interpretation, isn't too clear about your goals, and has a nexus, with multiple locations available from the get-go. I'd say Lisa's more structured though, since it does spell out small bits of the plot for you, and the way to advance is a bit linear at points. The game can also be somewhat disturbing, though I probably wouldn't call it horror. I suppose it might scare some, though for most, it'd probably just make you feel rather uncomfortable.

game link:
http://rpgmaker.net/games/4412/
36 posts and 5 image replies omitted. Click reply to view.

No.2207

How would I get spiders out of the game? I'm at the water door, and the cave is really annoying me. (However, I get a crash if I attempt to delete spider mart.png)

No.2208

File: 1365941882445.png (48.38 KB, 482x268, characters.png)

Looks like I'm a little late on this, but Dingaling has a new commercial game in development, a "A post apocalyptic martial arts RPG." named Lisa (the original Lisa was renamed to Lisa: "The first")

http://rpgmaker.net/games/4719/

The page has a very short trailer and a couple screenshots (looks to be a sidescroller), but there isn't much info other than that.


>>2207

You'd actually need to open up the game with the correct version RPG maker (RPG Maker 2003, in this case) and delete the associated events.

No.2209

How would I open the map or game to delete the event? If I attempt to open the .lmu map files, it gives me the normal program without the map open.

No.2210

>>2209

You need to open up the whole game via RPG Maker 2003.

Rename "Lisa.exe" to "RPG_RT.exe", then open RPG Maker 2003, choose Project>Open Project, find the folder in which the folder with Lisa's game files is located (but not within Lisa's game folder itself), and the game should be listed as an option to open. Then all you need to do is check the various maps until you find the ones with the spiders, and delete the spider-related events (spider cave, spider go home and bile cave).

No.2256

File: 1367961122312.png (59.48 KB, 540x800, tumblr_mkcjcs6V2n1s4sf79o1_128…)

I just "finished" this. I was left pretty confused by the ending since I thought I'd missed something, but now I get the point of it… Being pointless.

Really fun and messed up.



File: 1365551053949.jpg (67.41 KB, 500x581, horror_of_portsmouth.jpg)

No.2176[Reply]

5 posts omitted. Click reply to view.

No.2182

>>2180

Is Schuld that bad? I haven't played it yet, though I've played Desert Nightmare, which is by the same author. I thought Desert Nightmare was a decent game, though nothing amazing.

As for the list itself, I think it's alright, though I get the feeling they probably didn't do a whole lot of research in making the list. I kind of wonder how they defined "games of 2013", since most of these were made in 2012 or earlier, but only got an English translation or post-completion version update in 2013, and some, like Yume Nikki didn't even get that. Of that list, only Skinwalker, Mad Father and maybe The Crooked Man (can't find a Japanese release date for that one) were made in 2013.

Perhaps it would've been better to make it a "Best RPG Maker Horror Games" list; I know I'd have liked to see Corpse Party, Lisa, or OFF on that list, though none of those were made in 2013 either.

No.2183

>>2182
It's not BAD bad, but the climax and ending are awful. It sort of ruined the game for me, to be honest.

No.2184

>>2183
Same here, I liked the game but the ending is balls…

No.2243

Its a list of rpg maker horror games, can there really be enough competition to boot Yume Nikki out anyway?

No.2244

The list is pretty pointless and silly.

Lists the only few known RPG maker horror games, and it's pretty bad when you have to put One Night Full Circle (God, that game was bad) and Schuld there.

Do people really think Yume Nikki is a horror game?

Sure it's strange and unnerving at times, but I don't think it was going for the horror genre, more like surreal or psychedelic.



Delete Post [ ]
Previous [1] [2] [3] [4] [5] [6] [7] [8] [9] [10] [11] [12]
[ ubb / ubblit / ubbgfx / ubbmus ] [ mado / mono / seccom / uboa / c / yn / t ] [ fg / tkki / flow / cos / yume / sugg ] [ ot / h / co / media / n / 2 / o / lit / comp / og / x ] [ warc / dev / psy / tori ] [ irc / mc / uboaru / donate ] [ news / rules / faq / archive / manage ]