File: 1317218265439.png (11.36 KB, 637x476, title.png)

No.172
I've been working on it and I'd like your opinions on it.
Protagonist's name is Me (Eye).
The objective, like Lcd Dem is picking orbs. The effects is for helping it.
This game has some dialogue, but it is very rare seeing it happen.
DL:
http://www.mediafire.com/?33i0paemqkz8148So, tell me what do you think.
PS: The doors and the orbs have placeholder graphics. On future releases, the graphics will be better.
No.175
File: 1317232862541.jpg (30.56 KB, 640x480, Me.jpg)

Quite interesting so far, if i would have to say something to improve it's the colors, which are to bright in many areas. It makes the graphics look more amateurish than they might be. A good example would be the one in the picture. Try to keep each areas colors a bit more coherent.
No.188
File: 1317248293670.png (5.19 KB, 480x256, Sponge.png)

>>175I've read it.
Are the colors fine for the sponges?
If not, any suggestions?
No.192
File: 1317251155932.png (12.24 KB, 320x240, Sand.png)

>>190Here is it. Also added shadows to the "sponges"
No.289
File: 1317447806940.png (26.52 KB, 641x482, me screenshot 1.png)

Oh ok let's see what we can-
No.290
File: 1317447867830.png (9.33 KB, 641x480, me screenshot 2.png)

…Oh. Not too bad right?
No.291
File: 1317447910266.png (12.16 KB, 642x481, me screenshot 3.png)

Wait fuck what's going on
No.292
File: 1317447971707.png (11.49 KB, 642x481, me screenshot 4.png)

SHIT TYRONE WHAT'S GOIN' ON
No.293
File: 1317448359568.png (17.74 KB, 642x482, me screenshot 5.png)

AAAAAAHHHHH
and that concludes my findings, besides the Mask effect, and a couple interesting areas. Keep up the good work, though I can definitely find a couple areas that are heavily influenced by other games (Yume 2kki, .flow, Answered Prayers). I'm not sure if this was intentional or not.
No.354
File: 1317502327470.png (16.94 KB, 638x429, this also.png)

I've been working on some new areas. Progress is
coming along fine, as usual.
>>293 Some areas are intentional, but most of them aren't.
No.417
File: 1317643454368.png (17.32 KB, 480x256, chipset - Cópia (2).png)

Besides, here's a chipset (unfinished, though)of an area.
No.472
File: 1317810277256.png (8.35 KB, 480x256, ppppp.png)

Same chipset, finished.
No.484
File: 1317842685273.png (96.24 KB, 660x522, ×œ×œ× ×©×.png)

Okay, I love this. You won the internet, good sir.
No.489
File: 1317846899332.png (17.94 KB, 638x480, bbreference.png)

I really admire your dedication and quick working on this game. I was playing v0.02 and I came across this building that must be a place that has a while bunch of paintings that reference to other fangames right?
Well, I found this one painting and it has the symbol that is on my protagonist's (from my fangame, Broken Bottles) short! Is this a reference to my fangame? And if it is, you rock my world 8D
On another topic, I really like the mood of this game, the colors are really, well, colorful and reflect the mood of the game very well. I also like how in some areas I'm afraid something is gonna jump out at me. Good job and I look forward to more updates!
No.495
File: 1317855455274.png (8.08 KB, 288x256, seum.png)

>>489Indeed, it is! I thought to myself: Broken Bottles needs some love, and then I putted it on!
No.497
File: 1317855644734.png (24.11 KB, 660x520, me.png)

I'm liking the game so far. The music really sets the mood.
But with all due respect, is this a vagina or an eye socket? Or neither?
No.500
File: 1317857542395.png (10.44 KB, 320x240, body1.png)

>>497I just thought as a bloody orifice, like an open wound.
No.548
File: 1317903921513.png (21.62 KB, 480x256, chipset - Cópia (2).png)

Here's another sneak peek of a chipset.
Besides, thanks for the support, everybody!
No.600
File: 1318121555784.png (2.89 KB, 320x240, Xino1.png)

Dl:
http://www.mediafire.com/?s8m3esfcuvvej95Ok, new version out.
Going to take a break.
No.602
File: 1318124019864.png (2.86 KB, 320x240, Xino2.png)

>>601Well, I often have free time to work, so it's natural that the updates will come fast.
No.690
File: 1318370999730.png (14.48 KB, 457x418, Me increate.png)

Did a chipset, now moving onto background, then bgm, then updated sprites for the chasers.
No.788
File: 1318677803868.png (4.92 KB, 288x256, Mary.png)

>>787Yeah, but I had to edit the hair and add the eye on the dress.
No.805
File: 1318727374425.png (2.95 KB, 288x256, teru.png)

Besides, going to release ver.0.04 tomorrow.
Have some updated sprites of the chasers (I call 'em Teru)
No.830
File: 1318782552353.gif (219.68 KB, 159x123, tumblr_lt62gqIV8V1r329zno5_250…)

And yet again you update super fast! It's amazing! You have 4 versions up in the time it takes me to almost finish the first version! xD
Gif related
No.911
File: 1318942174902.png (3.85 KB, 320x240, yuukoto1.png)

>>857>>830Thank you. It's because again, free time and hard work.
Been doing a charset(those are painful for me to make, ugh).
No.967
File: 1319025533170.png (34.24 KB, 639x480, grass.png)

Working on this place.
Suggestions?
No.1023
File: 1319120389466.png (2.49 KB, 320x240, menormal.png)

Ok, the updates have been going well.
And so are the amount of events.
No.1068
File: 1319198089576.png (2.59 KB, 320x240, lamp1.png)

Man, I'm near of finishing the game. Just two more places to put the orbs and 3 endings and here we go.
No.1079
File: 1319232730243.png (22.18 KB, 480x256, maze.png)

>>1070Thanks, mister (or mrs.)!
Pic here. Do you think this is good? (Note: that is not the only place they appear.
No.1084
File: 1319239596222.png (22.17 KB, 480x256, maze.png)

>>1080Ok, here is the updated map.
No.1086
File: 1319242058589.png (3.35 KB, 320x240, mecolor.png)

>>1085Thanks! Also I've been working on how to get the 3rd ending.
Me ver. 0.05 might be on soon.
No.1098
File: 1319290490791.png (12.3 KB, 320x240, Nex.png)

>>1097Well, the ending is done. So I'll stop from here.
No.1100
File: 1319290956840.png (2.06 KB, 320x240, ovni.png)

>>1099But how can I possibly add more to a game that is full of events and have 3 endings already?
No.1102
>>1100>>1099And, 'lol' isn't stopping at 0.1 with .flow….they are going OVER 0.1.
So there is at least one exeption, I guess.
No.1110
>>1107 Oh, right.
LOLRUST BROKE THE CODE!!! D:<
Anyhow, hole in my logic, slow clapping intiate.
I'll try Me sometimes soon.
No.1113
File: 1319308189633.png (27.56 KB, 320x240, temple.png)

>>1111Ok, I dropped it.
Here is the patched map.
Dl:
http://www.mediafire.com/?o92yf8rdpri8i40Glad you've liked it.
No.1135
File: 1319325412746.png (2.52 KB, 320x240, sp1.png)

I was thinking.
Do you think I should release another version with more events?
One that I have planned is a YN-witch-like event.
But, does anybody have other ideas for events? If yes, tell me.
No.1163
File: 1319366034186.png (7.12 KB, 288x256, charsettemplateif3 - Có…)

>>1135I've been working on the sprties
for another event.
No.1169
File: 1319380944132.png (3.01 KB, 320x240, sp2.png)

>>1167The thing is: The game is filled of events. I don't have any ideas, besides the "flying box" of new events. Really.
No.1172
>>1169I haven't played through the whole game yet, but if there aren't any yet, you might want to consider adding one, maybe two, incredibly rare and hidden events. Like Uboa, or like that FC world glitch
I don't know if you had a particular backstory for the character, or if you're just adding stuff like Yume 2kki, but I'm sure you can figure out one or two interesting things to add
No.1173
File: 1319385991620.png (95.63 KB, 1022x729, meerror.png)

I tried to play it, but this happens when I tried to open it. What do?
No.1175
File: 1319387689525.png (273.64 KB, 320x480, moooire.png)

>>1173Have you tried actually extracting the game from the zip?
>>1172Actually, there is lots of them. Some need effects. I think there's around… 18 events, I guess.
Pic unrelated.
No.1176
>>1175I've seen a good deal of them. But events like Uboa, if not for how amply discussed they are, would be extremely hard to find by oneself
If you mean you have 18 of these very well-hidden events, however, then I have no more suggestions
No.1177
>>1176Indeed. There are 18 well-hidden events.
But I've got another idea.
No.1180
File: 1319397203421.png (16.76 KB, 480x256, chipset - Cópia.png)

Here is a chipset. Are the colors too bright?
No.1267
Aand, here's a patch.
Copy them at the respective places (Map167 on the folder and the piccy on the Pictures folder) and it should be fine.
DL:
http://www.mediafire.com/?55d4b8t73gflfpe No.1779
File: 1321965301528.png (49.3 KB, 1276x472, Wingseffect.png)

>>1775Yes, on this place.
Interact with the body to recieve the Wings effect, which speeds you up.
No.2284
File: 1323956554335.png (16.09 KB, 640x480, erasereff.png)

>>2282Yes, there is. It is the Eraser effect.
And it is on the place on the picture.
And, on unrelated news, I'm going to release an updated version with better parallaxes, chipsets, an event and some bug fixes.
Along for a new use for the mask effect: You can kill insane Terus with it.
No.2287
>>2284How do I reach that place?
Also, it's cool you're working on a new version. It is V0.06?
No.2288
File: 1323995025793.png (330.08 KB, 840x591, Teruofficialart.png)

>>2287Pencil world (Purple door)
Right, then down to the Hole.
It is pretty straightfoward and then, there is it.
Yes. I'll update the endings and fix some bugs.
No.2348
>>2318ohhhhhhhhh godddddddd
not sure if I feel like giving myself nightmares this holiday season
No.2354
File: 1324298079186.png (10.51 KB, 320x240, ter.png)

>>2349Most of the time, I base it on my own dreams. I also have some plans.
No.2381
File: 1324387128565.jpg (82.67 KB, 800x600, meatvisiongoggles.jpg)

>>293T̬̗̪̙̦̺̙͆ͥ͊ͩͯ̽̀ ͋҉͖h̘̬͍̝̞͇̦͂͗̓͐̍̒͢ ̵̣̰͉̠̮̪̐ͩ̎͂ͣͬ̏E͏̣ ̱̲̞͙̘̐̈͌ͥ̊̂̈ ̲͚͚̝͗͆ ̱͍͓̙̹̭̿̐̇͗ͪ̽͜f͇̀͗̚ ̹ͬͯ̾ͭ̓̅Ȕ͉͖̠ͅ ͓̟͕̱̩̃ͮ̚ ̢͚ͮ̋ͦc͔̪̟ͭͬ ̝̘̝̝̦̰̻́͒K̠̟̰͉̆̓̏̉͗ͯ̚ ̖̖̣͈̩̾̇ͮ͜ ̴̜͕̰̯̻̜̰ͦY̡͔̙̫̫ ̢͙̍̉ͬ̐̾͐̚ȏ̶̹̟͓̻̯ͫ̈́ͤ̉̔ ̸͕̝̺͍̩͙ͩͯ̍̌̍́̋U̶̮̺͎͇͔̗ͥ ̧̳̝͒͛ͬͧ ̻̖̩̗̑͠l̈́̎ͮ͆̓̚ ̘̯̣͓̩͂O̳ͮ̈̃ ͚͚͔͇̟̀ö̭͉̭͗ͫ̈́ͫ ̷͇͓̌ͦͮͣͣͅͅK͍̥͎̮̭͔͖̿ ͕̅ͥͧḭ͉͓̙̮͆̅̽̎̆ͥ̕ ̴̤͓͎̙͓̠͂̇̎͛ͭͯ̈́Ņ̩ ͋ͫ͆̒̌҉'͔̯̝ͦͭͥ͐̄ͫͯ̀ ̖͉̐̑́ ͓͚̿̎͋ͪ͒͋ͅA̠͂̈́̔̆̔̚ ̶̰t̪̦̤̫ͥ͛͜?̦
No.2462
File: 1324689922604.jpg (75.55 KB, 500x500, 980aaaec72b9b40baa9f964616455e…)

>>2454I found some cheese there, it wasn't my fault.
No.2497
File: 1324914888645.png (232.71 KB, 600x600, medistort.png)

>>2493T'was supposed to be an enormous sound system, I guess.
No.2559
File: 1325166689855.png (113.96 KB, 600x600, memask.png)

>>2554You sure? On my computer it is working fine…
No.2566
>>2559Yes, perfectly sure. I tried pressing buttons for several minutes trying to move or open the menu, but the game wasn't doing anything.
This was after I tried to open the menu when I had the Mask effect on (and it was inverted).
No.2569
File: 1325208047880.png (264.02 KB, 800x800, mewings.png)

>>2568Thanks for reporting the bug. I am fixing it for the next release.(0.07, by the way.)
No.2587
>>2569You make new versions so fast.
Is 0.07 mainly going to be a patch/bug fix version?
No.2601
File: 1325254649590.png (241.29 KB, 800x800, mecolorwheel.png)

>>2587Not so much.
It will have some new areas.
No.2609
>>2608*spits out water*
Wow, that was fast.
No.2621
File: 1325294487580.png (200.68 KB, 1280x800, pinkblack.png)

>>2616Only missing Color wheel.
To get it is kinda like this:
Go to the purple door w/ pencil on it.
Find and interact w/ blue sign
On the "tiles world" go right-down, then left, use distort effect, then interact with the visible red thing.
On the pink/black place, go right/down and here on the picture ("Charlotte?" statue to interact.)
Then go leftways and interact with the monsters's foot.
Some monsters and places react when you are "inverted".
And… you can get an orb on this place (pink and black world), by interacting with an orange w/ cyan sprout and going left…
No.2642
File: 1325338751760.png (20.44 KB, 320x240, nexus.png)

>>2629It is a program, developed by Cherry tree, that is somewhat of a "patch" to rpg 2k/2k3. But its basic structure is the same and even has some improvements, like:
New charset animation type “No steps when moving”
File info for resources (image size, title/copyright information for MIDIs and MP3s, …)
Go to a map by entering its ID or a part of its name…
Various languages supported,
and a language file editor.
Now, it is pretty obscure. But it is good.
No.2656
Here's a tumblr.
Where you can ask Me…
and see some photos.
(Man, what does the lack of anything to do doesn't do?)
http://mefrommethefangame.tumblr.com/ No.2860
File: 1325942711440.png (5.43 KB, 288x256, circle.png)

>>2859I would like a review.
And… I wouldn't mind if it is talked about on your blog.
Seriously.
No.2861
The review is ready!
http://mikhailfaulken.wordpress.com/2012/01/07/fg-reviews-me-not-the-pronoun/I think you're in for a pleasant surprise; you certainly deserve it after all the hard (and expedient!) work you put into this game.
No.2998
>>2861I've gotta say that, so far, I agree with pretty much all of your review, Mishka.
As for my thoughts so far: I say "Me" seems in-between Yume Nikki and .flow in terms of scary and weird; scarier than Yume Nikki but less than .flow, and stranger than .flow but less than Yume Nikki.
*still playing*
No.3008
File: 1326458790716.png (14.73 KB, 638x477, kitchen.png)

>>2993Well I have plans for more versions, but not anymore effects, since all of the effects are supposed to help you collect orbs.
I'm working on this version: Kitchen and bathroom in the real world, and some new events in purple city.
>>2998I somewhat agree, however, I don't think .flow was that scary, but oh well.
No.3010
>>3009[Crap, I was short on time.] I think I worded some of that wrong.
I actually meant that I didn't play the game on account of hearing that it was scary (I was actually afraid to play it bfore xD ), I just wanted to play it because it looked interesting. And it's been
very interesting thus far.
Even if it happens to not scare
me/myself very much in the end, it still has some rather unsettling stuff and atmosphere though.
Of course "scary" is very opinionated (e.g. not everybody is afraid of clowns, ghosts, darkness, etc.), so I wouldn't worry too much about what I think of it.
No.3069
>>3023Oh jeez the title screen doesn't stop from getting scarier D:
Are there new orbs and areas in this version?
No.3084
File: 1326887092558.png (10.15 KB, 640x480, bam2.png)

I got a "Key 1" back in 0.03, what the heck do I do with it? Pic unrelatable.
No.3085
File: 1326907201282.png (167.82 KB, 600x600, teru1.png)

>>3084Go to Purple city and use it on some doors. One of them will lead to a mirror which gives you the Distort effect. Besides this, it currently (as of 0.08) has no use.
>>3069There are some new areas, as well as changes to old ones, but no new orbs, sorry.
No.3230
File: 1327242435388.png (79.63 KB, 638x482, Pc.PNG)

Here is a showcase of Me ver.0.09
(It's not going to be released now.)
Now Me has a Pc, where she can save.
With wallpapers.
No.3231
File: 1327242541180.png (9.63 KB, 638x478, pcthesoundtest.PNG)

And here's the soundtest which contains most of the BGMs of the game.
No.3233
File: 1327242722096.png (48.48 KB, 639x476, newarea1.PNG)

The faces modify each time more.
They start normal and they finish like this and you are brought to an area with insane Terus.
No.3234
File: 1327242796221.png (28.58 KB, 639x482, newarea1c.PNG)

And here's an event. It can say 10 different phrases, at random.
No.3242
File: 1327259608404.png (9.15 KB, 298x206, what3.png)

>>3235I don't see any resemblance at all.
Really.
No.3243
File: 1327260499631.png (12.73 KB, 298x206, fixed.png)

>>3242Fixed that image for ya
No.3244
File: 1327261498000.png (417.67 KB, 580x444, DarkSpace.png)

>>3243Oh, sorry, is that I always got those two confused.
But even this way, they don't look so much alike for me.
But if it bugs you I might "fix" it.
No.3248
>>3247>>3246Yes, I agree with
>>3246I did notice the striking resemblance, too. But they aren't 'kicking a shitstorm' as you say. Some people are just bitchy enough to pick that out and then accuse the game of being unoriginal, etc. People DO do that. But let's leave this matter to rest or there'll be even more misunderstandings.
No.3250
File: 1327266749198.png (41.85 KB, 480x256, eyes.png)

I think I fixed it.
:)
Anyway, did another chipset.
Now onto mapping.
No.3251
>>3250Woha man
Those look great
(and better than the less detailed blobs from .flow)
Can't wait till the next version is released.
No.3348
File: 1327406023801.png (15.05 KB, 326x250, mescreen.png)

Just here to say I'm enjoying this game, especially how there seems to be so much to discover in it!
On my first try, I noticed this little painting here hanging off the edge. That's the only thing that looks like a glitch so far to me!
No.3350
File: 1327410714608.png (19.33 KB, 318x359, whitev.PNG)

>>33471. Go to Sponge world
2. Get to the white vibration (picture) and interact.
3. Go to the pink hairy thing and interact.
4. Get out of the igloo. Head a bit south and left and pick the box.
5. Go to purple city, which is the hole located a bit up.
6. Go to the shop and talk to the shopkeeper.
7. Now back onto purple city, go to the place pictured.
8. Interact with the mirror and, TA-DA! Distort effect get!
No.3422
File: 1327599787345.png (43.29 KB, 636x479, preview009.PNG)

And here's another preview of another area from 0.09.
No.3424
File: 1327603800884.png (40.51 KB, 637x479, previewb009.PNG)

>>3423Here.
Is this better?
No.3461
File: 1327686169402.png (29.76 KB, 636x476, previewc009.PNG)

And, here are some previews from some more areas.
No.3462
File: 1327686192320.png (19.56 KB, 637x478, preview2009.PNG)

No.3463
File: 1327686208646.png (18.82 KB, 639x476, preview3009.PNG)

No.3464
File: 1327686268694.png (21.71 KB, 637x479, preview4009.PNG)

No.3482
File: 1327757321074.png (48.89 KB, 634x476, titlegoodornot.PNG)

I'm thinking about changing the titlescreen.
Is this good?
No.3486
File: 1327770592845.png (19.59 KB, 632x472, heresanother.PNG)

>>3484Well, then here's another one.
No.3489
>>3486I think you're making the title screen way too scary…
Just change it to the old one, please.
No.3492
File: 1327791722333.png (6.67 KB, 462x326, MOTHAFUCKEROFGAWD.png)

I must saayy.
THAT GAME IS VERY GOOD AT BEING SCARY
that room event. if you speak with that white black guy - AFSJLHSJG
my reaction.
Hey if you want I can help you with making loops :DD Im happy if i can help others~
No.3493
File: 1327792596006.png (38.58 KB, 638x478, Theband.PNG)

>>3492I'm sorry, but I don't need any help with loops. Thanks for asking for helping me, though.
Have another preview.
It's an small event.
No.3527
>>3524AWESOME
DNFKNSFFJlök
/download
No.3549
File: 1327952113883.png (52.12 KB, 653x489, me.png)

I love the most of the events.
but its kinda buggy.
like with this fog here.
It appeard after I collected an orb .
No.3550
File: 1327954524086.png (11.7 KB, 320x240, cones.png)

>>3549Thanks for warning me about this.
On the next version, this bug will be fixed.
No.3552
>>3550ah yes another bug.
you must deactivate the menu if you are in the flying box event.
cause I tested it, I used the eye effect in that event. stll an little bug, but kinda strange. just wanted to say.
No.3556
File: 1327968815096.png (47.61 KB, 776x577, script.PNG)

>>3552But I deactivated it!
How exactly did you do that?
No.3560
>>3556sure its easy - if you press the SHIFT key you can "sit" in the box. and pressing SHIFT again you "stand up" after that you can use the menu normal.
I hope you understand c: cause your game is awesome and it should be bugfree
No.3565
>>3562 made an vid with all bugs -
1. the one with the computer screen
2. the box evewnt
3. the fog.
I will send more in my next vid with bugs.
http://www.4shared.com/video/8dfMFvxh/Me_BLIND_part_1.html No.3566
>>3565Couldn't you upload on another place?
4shared is being a bitch over here.
No.3568
>>3566I wanted to upload it on youtube, but youtube don't allow cause of the lenght :c
well 4shared is an bitch, but an good bitch c':
No.3569
>>3568Besides, I looked into it, and fixed the wallpaper bug.
Soon I'll release a bugfixed version,
as soon as I fix all the found bugs.
No.3574
>>35731- see here:
>>17792-Currently, 25 orbs and six effects.
No.3575
>>3574thx, now I found all effects with the wings~
also after I ended the session an strange fullscreen event appeared with an black white guy-
and my last question is - when I know that I collected all orbs?
No.3576
File: 1328044242969.png (149.58 KB, 634x520, question7.png)

>>3575When, in your dream room, this guy appears:
And you can check the quantity of orbs on your dream room, by going into the bed.
No.3577
>>3576hokay thanks - well -
actually how i can get the2. and the 1. ending?
wow my stupid question got answered. the one with masadas wife lol
No.3579
>>3577Ending No.1:
get all orbs, wake up, then go outsideEnding No.2:
get all orbs and effects, talk to the guy who appears on your dream room to give all your effects, wake up, then go outsideEnding No.3:
get all orbs and effects, go to nexus, interact w/ door, then go right all the way, interact various times w/ Me copy and there is a fullscreen event that you will wake up. Then go outside No.3580
File: 1328047002929.png (16.02 KB, 604x447, me bug.png)

oh god that game is buggy like hell.
I can now walk everywhere
and I forgot how this happened lol
No.3600
File: 1328109241496.png (34.7 KB, 623x469, previewv009b.PNG)

Version 0.09b will be here soon.
A mainly bugfix version.
And some new areas.
No.3601
File: 1328114313187.png (51.91 KB, 589x429, AAAAAAAAAAARRRRRRRRRRRRRGH.png)

oh god. I searched almost for all orbs, but just one is missing.
AAAAAARGH
I want to know where that orb is D: I even searched on rpg maker for that orb-
No.3602
>>3601You're lacking 2 orbs:
1- **Go on hands world,interact with the blood, then, go right-up to the corpse and interact. Then interact with Mary. On the gray city go up, then go on the two corridors. Go into the lower door and out of the forest.
Now, go left, and go on the second path leading down. Go straightfoward the path and you have a new orb.**
2-
(You must have collected all 24 orbs) go into the nexus, or in your case, warp back into the nexus. Then interact with the orb.So there ya go.
No.3641
File: 1328185921416.jpg (20.17 KB, 606x420, me_orbs.jpg)

Hi, I found most of orbs(let me see…20 orbs.) but I'm wandering for several days.
Where can I find the last of orbs?
Always Thanks. ;)
No.3642
File: 1328187967357.png (155.73 KB, 600x600, yuukoto2.png)

>>3641Left most orb: **(you must have color wheel effect)Go to the red door at nexus>right, then up to the eye guy.> on the new map, go up, then right, and interact with the spike>go right and a bit up, and interact with the white guy.>
Go rightmost for this map. On a hole on the prison cells, go in and interact with the door.> go right, then all the way up to the 256 walls. Right, then up at the corner. Then go left until you see an opening and various letters on the ground. Go into the door.>
Upon getting on it and entering the house, you'll see kazokude.
Use the color wheel, inverted and interact with him. He dies and you end up outside the house. Go into the house and the orb should be there.**
Orb right above Me:
Go on the hands world (gray door at the nexus) and interact with the flower.> On this map, go left until you see a building. Enter it.> Go down, a lot and interact with the blood puddle.> Go left, then down and interact with the pole.>Go south and interact with the flag-like thing.>The orb is there.Extreme south orb:
Go on the hands world, then interact with the plate.>Go right then down. And go into the black house.>On the green maze, (it's not hard) go to the left door, then, at the corridor, go right and on the other room, even more right.> The orb should be on the next room.For the other 2:
>>3602 No.3650
>>3642 Thank you so much! I got all 25 orbs and I met all three endings…but I have a question. :) In the third ending(the true ending?), Did Me survive?
p.s) How can I go to Me's kitchen and bathroom? I've never been there yet…
No.3651
File: 1328197323715.png (24.44 KB, 636x474, metokitchen.PNG)

>>36501- Yes. However she embraced her own insanity.
2- Go to these places on the piccy.
No.3652
File: 1328200390924.png (29.63 KB, 320x240, resta2.png)

And,in unrelated news, Me ver 0.09b (a bugfix version) is here.
DL:
http://www.mediafire.com/?xyf7g2lwxidahgl No.3691
File: 1328270381376.png (4.74 KB, 320x240, pink2.png)

>>36901-Go to hands world (gray door)
2-Interact with the plate
3-Go up, then left to the white house.
4-The path is pretty straightfoward. Only go north on the forks on the road.
5-Go into the cone house.
6-Press the lightswitch.
7-Now the Mask effect is there! To get out, just press the lightswitch again!
No.3717
>>3716Get the RPG 2003 RTP
Open the system2 folder
Copy the file into Me's system2 folder
No.3816
File: 1328480196858.png (22.05 KB, 320x240, gray.png)

I'm working for a massive "update the graphics and earlier areas".
Here's how it is going to look like on the panoramas.
No.3823
>>3816Oh my, this looks very great! Keep it up, sir (ma'am?).
I can't wait for V1.0.
No.3828
File: 1328489318228.png (28.9 KB, 636x472, previewtrees.PNG)

And… here's a sneak peek of an updated chipset.
I'll update some charsets (like the effect-giver ones or even the distort effect)too.
No.3846
>>38391-This is what I have intended. The first worlds aren't that detailed, but the more you go, the more you see.
2-You can freely use the desktop.
No.3856
File: 1328537973310.png (125.24 KB, 638x474, pencilpreview.PNG)

And here's the sneak-peek of another updated chipset.
No.3857
File: 1328546463486.png (22.22 KB, 320x240, room1.png)

And here is the updated bedroom preview.
Do any of you like it or not?
No.3859
File: 1328556191780.png (34.9 KB, 633x476, newroom.PNG)

>>3858Ok, here it is in-game.
No.3892
File: 1328616176369.png (19.79 KB, 633x474, another area.PNG)

Here's a preview of another area.
No.3920
>>3859 Maybe some furniture could go in the front of the room, too.
That aside, I've been playing this game since v.02 and loving it. I really want to play v.09, b-b-but I want to wait for the new chipset too… (keeps hitting F5)
No.3923
File: 1328715725583.png (17.35 KB, 634x474, preview2010.PNG)

Have another screenshot. This Tv shows a different image depending on what effect are you using.
No.3961
File: 1328883893871.png (17.85 KB, 320x240, thewings.png)

Me version 0.10 is over here!
Dl:
http://www.mediafire.com/?11yvs8pcnc84lk8(I'm thinking about doing another game, though)
No.3978
File: 1329049517077.png (8.35 KB, 288x256, charsettemplateif3 - Cópia.png)

>>3974Well, I thought of a history about a guy who cot caught on a car crash and is on an "out-of-body" experience. You would go on places of the city, and get stuff about your life and deposit them. There would be three endings.
1-
he's dead, but goes to heaven2-He goes to hell, but
turns out it was all a dream3-
He is saved in time, and is resting on a hospital.Pic related, it's this guy current charset.
No.4021
File: 1329329615119.png (80.64 KB, 633x481, WSrdaP.png)

missing a lot. anyone, creator or otherwise, care to help?
No.4085
File: 1329654217039.png (5.42 KB, 320x240, point4.png)

>>4080(Pic related)
1-Go through the red door.
2-Go right and interact with the pink thing.
3-On the Sign place, go right and interact with the white-like sign.
4-On retinoblastoma, go down and interact with the guy.
5-You teleported to stickers. Then go up and interadt with the small sprout.
6-You're on eversion path now!
No.4090
>>4089Go see
>>2288>>2621>>1779>>3350>>3691For eye fruit:
Go into sponge world (green door).
Go down, then right until you find a tree with eyes.
Interact with the fruit fallen nearby.
Eye fruit effect get!
No.4314
I REALLY don't think this game could be called finished just yet. Let me just drop some things here.
-BUG: You can open the main menu when the countdown to enter the "sound world."
-NITPICK: Why just change SOME of the BGs and not ALL of them? Most of them, such as Distort1/2, aka and awa look HORRID compared to the lovely painted-looking BGs.
-BUG: The sound test Me changes to FC even when normal BGMs are being played.
-NITPICK: The sound test doesn't play all the game's BGMs.
-NITPICK: ED2 sounded better at 80%. Like, MUCH better.
-BUG: ED1 and Creditsed don't play at their right places/times in the true ending.
-BUG: The second ending's sequence doesn't play properly at ALL. I suggest adding some "Wait" commands in there.
-BUG: If you activate that event where, when you wake up you get a trippy animation of some NPC, after it finished and you wake up, you wake up AGAIN for some reason.
-BUG: You can't enter the school in V10.
-NITPICK: The "room" BGs are off-center and look horrible in game. You should try and line the "room" BGs up with the game's tiles so they don't look so off.
-NITPICK: Also, in Me's room in the sound world, you should get rid of that huge white splodge. It looks horrible and out of place.
-BUG: Sometimes when you pick up an orb, if you view the orb in the "dream" it is a different color.
-NITPICK: Also, the orbs look weird. Maybe just change them to some colored balls of light like LcdDem's?
-BUG/NITPICK: Some of the BGMs are WAY too quiet and can't be heard at all. I suggest making them louder. The BGMs of the eye and hand worlds via the nexus are good examples of this.
QUESTION: Also, does the BGM of the tree world with the blue BG have any sound at all? I hear absolutely nothing from that BGM.
NITPICK: Can't the orbs be viewed by the bed in the real world too?
NITPICK: Parts of the game that have colored/dark tints carry into other parts that shouldn't have it and it looks really weird.
This is a good game, but the stuff I mentioned above really spoils it.
You should try fixing those things!
No.4321
File: 1331037315589.png (25.04 KB, 320x240, Distort1.png)

>>4314And here's a preview for the updated version of distort1.
No.4339
File: 1331148902507.png (21.65 KB, 320x240, wall9.png)

Me version 0.1 + is here.
Hopefully the issues mentioned by Silver are fixed.
DL:
http://www.mediafire.com/?wwrnzcea0387cqc No.4405
File: 1331245440170.bmp (960.05 KB, 640x512, Me-spheres.bmp)

Almost done, but can't find two spheres. Help?
Also, how many are there random events? I've found only a room event showed here
>>3492Are there more?
No.4407
>>44051-
Leftmost orb:
Go to Bleeding eyes>Talk to pink-haired monster>interact with left sign>interact with blob at downleft with a worm>it should be there.
After getting this last orb, go to the nexus and the very last one should be there.
2- There's a bunch of events. If I remember, around 20 events.
No.4408
>>44071) Thanks. I don't see the last orb in the nexus, though. Bug?
2) I know that there are quite a few events, I was asking specifically about random events. The kind you can get or not get depending on game's whim. There are room event and that blue thing in nexus. Are there more?
No.4409
>>44081-Wait a second… you're lacking another orb.
Go on hands world, interact with the blood, then, go right-up to the corpse and interact. Then interact with Mary. On the gray city go up, then go on the two corridors. Go into the lower door and out of the forest.
Now, go left, and go on the second path leading down. Go straightfoward the path and you have a new orb.
2-Only a party where the tune changes. Follow the instructions to get the orb, but, on the zoo-looking world, go to the gray building at north. There should be a party.
No.4413
>>4339Ah, yes! The fix is good, but there are still a few things I must say…
-BUG: If you use the PC in the sound world, and just exit the room instead of
erasing the girl, you get teleported into the bed and can't get out unless you enter the dream.
-NITPICK: ED2 is at 90%, not 80%, sadly.
-BUG: ED1 and Creditsed STILL don't play in their proper places in the final ending - IIRC, ED1 played at the screen with Me sitting in the blood splotch and the flower people, and Creditsed played when she was walking down.
-NITPICK: The system sounds are so quiet, I can't hear them at all.
-NITPICK: Several BGMs are still too quiet! I do appreciate that the BGM of the blue-BG tree-world now has sound.
That's about it.
No.4414
File: 1331286199955.bmp (894.44 KB, 638x478, Me-spheres.bmp)

>>4409If you are referring to this location then I've already took the orb.
No.4415
File: 1331286351681.bmp (888.83 KB, 637x476, Me-spheres.bmp)

>>4414Current orbs.
BTW< found a bug: after you exit party from zoo-like world you can't access menu.
No.4418
>>4415I'm trying to fix the bugs and release a patch.
>>4413Go to the sponge world>Snow>into the hospital-like building>down-left to the doll with eye and leaks on the neck. It should be there.
As for that last orb, go the nexus.
No.4420
File: 1331306786125.png (13.64 KB, 320x240, thecolor.png)

And… the patched version is going to be released very soon. Stay tuned!
No.4427
>>4421Go to Sponge world. (Green door)
Go left and up to the white ripple to Snow Place.
On Snow Place, go see a black and white, red eyed dude.
Now you are in the path to the hospital-like building. Go straightfoward the path (the Terus here won't teleport you away).
On the outside, go down. On the third doll, go left and interact with the last doll. It should be there.
No.4442
>>4440Oh, and I forgot, the footstep, system and the effect-equipping sounds are also really quiet as well.
It would be really good if you could fix these, sir/ma'am! :)
No.4447
>>4440The "BUG" is actually how the picture is supposed to be shown.(Same thing with the ED music.)
As for the music, I thought the new bgms fitted the mood better. As for the sound effects, I'll make them louder.
No.4459
File: 1331412166785.png (3.89 KB, 250x65, me.png)

hey, someone asked for a wiki because this game is somewhat vast at times and it looks like a lot of people need help, so I got one started…
any help would be appreciated:
http://yumenikkime.wikia.com/ No.4467
File: 1331420133278.png (14.83 KB, 320x240, pictop1.png)

Please tell me I'm not the only one who got the event with this guy when Me wakes up. I've gotten it twice, and it nearly gave me a heart attack both times.
Good lord, the EYES.
I freakin' LOVE this fangame, it knows how to freak me out. Nice work!
No.4470
>>4469Walk on the room…
Go past the opening…
Don't you dare go back to start…
He got you…
Even when you're awake…
H̶̬̫͓̺͒ͬ̓̈ͩ͊͢͡ͅE̶̟̮̖̜ͩ̿͛͠ ͍̹͇͚̫͉͆̓̉͌̈͐̒ͯ̚K̴̰̯̫̹͍ͮ̈ͫͩ̍ͤ̀͒̚N̪̫̥͇̦̥̒̈͛̔ͯ͗̿͛O̓̈ͨͤ̽̐́͏͓̹̤̀ͅW̛̘͖͔̑̿̊ͣS̷̹͕̟̭̱̗̾ͣ͌͠
No.4486
File: 1331513798536.png (44.99 KB, 442x390, orbs.png)

Missing orbs. Assistance required.
No.4502
>>44861-Go on hands world,interact with the blood, then, go right-up to the corpse and interact. Then interact with Mary. On the gray city go up, then go on the two corridors. Go into the lower door and out of the forest.
Now, go left, and go on the second path leading down. Go straightfoward the path and you have a new orb.
2- Go to sponge world, and go into the box to the Colored Tree Area. Go down and interact with the younger Me (I'd recommend to you to use Mask or Distort while interacting). On the Glowing Teru Maze, go left and down into the door. Go straightfoward into the exit and down the stairs. On the garden, go right and down and interact with the leaf. On this new area, go down/right. The orb should be there.
3- (You must have collected all 24 orbs) go into the nexus, or in your case, warp back into the nexus. Then interact with the orb.
No.4507
File: 1331575067804.png (40.21 KB, 414x372, orbs.png)

Thanks, but I'm still missing two before I have twenty-four and can get the last one. I updated the screenshot here.
No.4511
>>4507Go to Sponge world. (Green door)
Go left and up to the white ripple to Snow Place.
On Snow Place, go see a black and white, red eyed dude.
Now you are in the path to the hospital-like building. Go straightfoward the path (the Terus here won't teleport you away).
On the outside, go down. On the third doll, go left and interact with the last doll. It should be there.
Now just get the last one in the nexus to get the endings.
No.4673
File: 1332033834311.png (85 KB, 660x522, screenie1.png)

Orb assistance required!
Thanks in advance.
No.4740
Hello,
http://yumenikkifg.wikia.com/wiki/Me#Orb_LocationsYou can find a somewhat messy guide to all the orbs here. I'm still working on a more cleaned up version for the Me Wiki, but I hope this helps you out in the meantime!
No.4768
File: 1332930042050.png (22.78 KB, 320x240, intro1.png)

Now, here is the other (small and short) game I was working on. The name kinda sucks, really.
Dl:
http://www.mediafire.com/?k31h589r1un5ofu No.4772
>>4768Pretty nice, in my opinion.
And that "I've seen it somewhere" feeling…amazing
No.4774
>>4768I like this game.
I found even "Me" in it :'D
an question: the player is based on the YumeWo chaser right?
No.4778
>>4774Yes, the base was the Yumewo chaser.
I don't have any problem on it. Most fangames (even mine) even use Madotsuki recolors…
No.4789
>>4778well I have also no problems with it.
kinda really rare to see an big character like him as player lol
No.4973
File: 1333830506931.png (9.71 KB, 480x256, chipset.png)

Me's creator here.
Going to make another game, but not sure if I need to do another thread (it is longer than Remory, btw.)
Also making a tumblr for my works.
Piccy related.
No.5027
>>5026Theory: Why not use the kanji for "eye"? Because it doesn't look like and actual
eye like how the hiragana for "me"/eye does!………maybe.
No.5028
>>5027> an actual eyeOkay, I didn't mean "and actual eye"; I'm not sure where the "d" came from. (I_I')
May as well ask this while I'm at it:
>>4768Do you think it's essential to play Me before playing the next game ("Remory", was it? I actually don't know the title) ?
No.5030
File: 1334181362392.png (18.92 KB, 800x800, sunsetbg.png)

>>50281: Because, while "Me" means in general, eye, it could mean other stuff. And because I wanted to use hiragana for an odd reason.
2: No. You can play them in any order.
No.5321
>>5299It's written in hiragana too!
For instance, "orokamono me" means "f*cking idiot"
No.5336
File: 1335481632604.jpg (35.98 KB, 463x564, unxplained-photo-1225319858-32…)

>>5331How do I even do that?
No.5433
>>5431>>5336Those are free for anyone to edit. You may well ask someone who knows Japanese (I think it was Owl that spoke Japanese?) to add it up there. It's not very hard.
(I'm not even sure you need any Japanese knowledge)
No.5447
>>5433I
would do that, but it seems like it would be very arrogant of me to add my game to a foreign listing just to get more players or to cement a niche for myself in the Japanese YN fan community.
Hell Diary isn't even a YN-like anymore. Different gameplay style, different art direction, narrative and scenery elements… it really has no business on there, in my personal opinion.
Me is currently on the wiki, but not in the way you'd like (or expect). It's listed under games which have assets from other games in them.
No.5579
File: 1337871823857.png (45.85 KB, 637x477, shot4.PNG)

Other updates on that fangame, but not sure if I should make another thread…
Here's a screenshot.
No.5788
File: 1339804613499.png (89.37 KB, 641x477, im piss.PNG)

Okay, I love this game but this is really irking me. I got all the orbs minus the nexus one. Problem is, one of them isn't showing up. I checked back with the instructions for that orb, and I've already collected it. It's just not registering. What do? Can I just edit something in my save file?
No.5791
File: 1339851715144.png (73.43 KB, 639x476, shot7c.PNG)

>>5788You are missing the top left orb.
To get it,
Pencil world>sign>Drawplace>Use distort AND talk to the red thing>Pink and black>Cyan and orange sprout>Climb the mountain>orb is there.
No.6320
File: 1344789101405.png (9.21 KB, 640x482, holycrap.png)

Is…
Is that a Madoka Magica reference?
No.6406
File: 1345630898247.png (71.56 KB, 640x480, MeOrbs.png)

I have benn playing Me now for… some time but I only have 21 orbs D: and I've searched for quite some time but now I gave up ;___;
Halp please?
No.6982
File: 1358006354744.png (35.2 KB, 634x473, m1.PNG)

Someday, when you least expect…
No.6984
File: 1358012016232.gif (197.64 KB, 150x108, tCrI9newreversed1.gif)

>>6982OH MY FUCKING GOD!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
I still don't understand why people think it is a bedroom stereo since it is clearly a washing machine No.6985
>>6982DAT IMPROVEMENT.
YES PLEASE.
No.6990
File: 1358169323192.png (206.33 KB, 634x477, m1b.PNG)

Also balcony from kitchen. The weather and time changes whenever you wake up now.
No.6991
File: 1358176510830.png (176.22 KB, 640x480, bg.png)

>>6990I recognize that background.
No.6993
File: 1358196853303.jpg (31.95 KB, 640x640, 004-CloudySky01.jpg)

>>6991Both use this bg that comes with the Rpg Maker.
No.6996
File: 1358337245850.png (427.31 KB, 1280x416, pathtolight.png)

Remember this?
No.7008
File: 1358556191797.png (220.97 KB, 541x415, m3.PNG)

How the Colored Tree Area looks like now.
No.7026
File: 1358948742389.png (68.08 KB, 768x512, Mecharacter3.png)

Charset preview.
No.7044
File: 1359227078479.png (67.06 KB, 544x416, wall4.png)

A new wallpaper.
No.7070
File: 1359461852777.png (197.13 KB, 540x416, M4.PNG)

No.7202
File: 1361553309624.png (56.94 KB, 541x409, m26.PNG)

>>7186Yes it is!
Here is a screenshot of the next version, with a new effect!
No.7264
File: 1362073643866.png (52.05 KB, 544x416, Wall31.png)

A preview of a wallpaper.
No.7312
File: 1362598216086.png (71.97 KB, 544x416, question145d.png)

Ok. Fixed ver 0.01 is here.
Sorry for the incovenience.
DL:
http://www.mediafire.com/?d156h8g2egbg2m0 No.7321
File: 1362949182183.png (7.24 KB, 548x419, Dat glitch.PNG)

I think I found a glitch. Apparently your able to do this with all of the bloody purple head dudes in this area.
No.7337
File: 1363314687262.jpg (Spoiler Image, 5.7 KB, 160x147, Gearturbine COLORES.jpg)

GEARTURBINE PROJECT
Atypical InFlow Thermodynamic
Technology Proposal Submission
Novel Fueled Motor Engine Type
*State of the art Innovative concept Top system Higher efficient percent.
Have similar system of the Aeolipile Heron Steam device from Alexandria 10-70 AD.
YouTube; * Atypical New • GEARTURBINE / Retrodynamic = DextroRPM=> VS <=LevoInFlow + Ying Yang Thrust Way Type - Non Waste Looses
http://www.youtube.com/watch?v=0cPo9Lf44TE*8-X/Y Thermodynamic CYCLE - Way Steps:
1)1-Compression / bigger
2)2-Turbo 1 cold
3)2-Turbo 2 cold
4)2-Combustion - circular motion flames / opposites
5)2-Thrust - single turbo & planetary gears / ying yang
6)2-Turbo 2 hot
7)2-Turbo 1 hot
8)1-Turbine / bigger
-New Form-Function Motor-Engine Device. Next Step, Epic Design Change, Broken-Seal Revelation. -Desirable Power-Plant Innovation.
-With Retrodynamic Dextrogiro vs. Levogiro Phenomenon Effect. / Rotor-RPM VS InFlow / front=> to <=front; "Collision-Interaction Type" - inflow vs. blades-gear-move. Technical unique dynamic innovative motion mode. [Retrodynamic Reaction = When the inflow have more velocity the rotor have more RPM Acceleration, with high (XY Position) Momentum] Which the internal flow (and rotor) duplicate its speed, when activated being in a rotor (and inflow) with [inverse] opposite Turns. A very strong Novel concept of torque power thrust.
-Non-waste parasitic looses system for cooling, lubrication & combustion.
-Shape-Mass + Rotary-Motion = Inertia-Dynamic / Form-Function Wide [Flat] Cylindrical shape + positive dynamic rotary mass = continue Inertia kinetic positive tendency motion.
-Combustion 2Two continue circular [Rockets] flames. [ying yang] opposite to the other. – With 2TWO very long distance INFLOW [inside propulsion] CONDUITS. -4 TURBOS Rotary Total Thrust-Power Regeneration Power System. -Mechanical direct 2two [Small] Planetary Gears at polar position. -Like the Ying Yang Symbol/Concept. -Wide out the Rotor circumference were have much more lever [HIGH Torque] POWER THRUST. -Military benefits; No blade erosion by sand & very low heat target profile. -3 points of power thrust; 1-flow way, 2-gear, 3-turbine. *Patent; Dic. 1991 IMPI Mexico #197187 All Rights Reserved. Carlos Barrera.
No.7338
File: 1363314956941.jpg (246.37 KB, 1920x1080, 1353071927931.jpg)

>>7337You're the same faggot of boxxyquest right? Yeah what the fuck is wrong with you?
No.7339
File: 1363366628063.png (Spoiler Image, 41.14 KB, 768x512, Denizens13.png)

Charset preview.
No.7417
File: 1364045803814.png (105.07 KB, 537x409, m33.PNG)

New area preview.
No.7434
File: 1364449666536.png (72.98 KB, 549x444, fucking shit.PNG)

Damn these orbs. Where is that last fucker?
No.7452
File: 1364532026046.png (75.15 KB, 636x477, Screen shot 2013-03-29 at 14.0…)

Mind helping with an orb? I can't find it anywhere;;;
No.7453
File: 1364533781845.png (215.88 KB, 457x492, 1364367955318.png)

>>7452Go to the neon flower world, get in the grey building, go south, touch the blood drop- there you are.
No.7475
File: 1364677341630.jpg (24.42 KB, 640x460, capture4dk.jpg)

>>7455normally that's the one everybody has problems with..
Then I can't help you. Sorry, no idea which one is the one you don't have.
No.7476
File: 1364678665444.png (30.26 KB, 768x512, Mecharacter5.png)

>>7452,
You are missing TWO orbs.
The one pointed is at the leaf world, located from the Glowing teru Maze, at the colored tree area.
It goes like this:
Sponge world (go into box) -> Sunset Path -> Colored Tree Area (interact with mini Me -> Glowing Teru Maze -> The house -> Bloodstone world (interact with giant leaf) -> Leaf World
And answering
>>7434 's question, just go into the nexus.
Also effect preview.
No.7486
File: 1364749295933.png (201.37 KB, 238x648, tumblr_mby7u7Y6yl1qk8kgko1_500…)

Me is the longest fangame I have that actually has an ending.
Hopefully it doesn't require installation even after having a massive update.
>3 endings
>mfw
No.7490
File: 1364775921894.png (245.38 KB, 541x412, m37.PNG)

>>7488Well, have you pressed Z/Enter?
Also preview.
No.7506
File: 1364842665736.png (101.74 KB, 509x308, MAGNIFICENTSpy[1].png)

>>7490Nope, thanks for helping.
>>7495Ooooooh. I like new things.
No.7555
File: 1364987209518.png (323.3 KB, 544x832, insides.png)

>>7554Well, that's fine too.
No.7557
>>7555why is there something else i should do with the files other than "play" them?
being serious right now, your post confuses and disorients me.
No.7558
>>7495also, is this the latest? i'm really confused as I have not played this one yet and this is the latest post saying they're is a new version but it's not the new version because of what you said but you also said april fools
is it just like a patch where everyone has cat heads?
No.7561
File: 1364992115738.png (233.7 KB, 539x412, m36.PNG)

>>7558It's an april fools joke that makes the entire game on itself being replaced, as soon as you start, with
just a picture of an eye, then some silly credits play. But do not worry, because soon, the ACTUAL version 0.02 will appear.
The picture with the post was just for the laughs.
Have an actual preview.
No.7562
File: 1364994442073.gif (192.37 KB, 167x169, eOgm8.gif)

>>7557Sorry for being so confusing. I assumed you haven't downloaded the game.
No.7564
>>7562now i've confused you!
i hadn't downloaded it at the time, i just said fuck it and downloaded the 0.1 version of Me recently though. here's hoping it's spooky.
No.7571
File: 1365015553393.png (Spoiler Image, 392.11 KB, 600x595, Koishi___n___Satori_by_JNCarva…)

>>7555>red, opened eyeball connected to same-color veins>blue, closed eyeball connected to same-color veinsRemind you of anything?
No.7589
File: 1365203023373.png (304.37 KB, 541x414, m39.PNG)

A preview.
No.7592
File: 1365261038491.jpg (18.9 KB, 336x311, ICAMESniperrifle[1].jpg)

>gets the "Peanut loves you" wallpaper
>mfw
Peanut is fucking adorable.