https://lewisdenby.wordpress.com/2009/04/02/understanding-yumme-nikki/>As a further thought, since I initially scrawled all this down, I’ve found a fansite for the game. Browsing it, I come across a section entitled “What this game is about.” The body reads: “…Really now. This is a pointless question. Its so random and meant to spook you out it HAS NO POINT!” – which I found quite upsetting in itself. There can’t be many people who are enthusiastic enough to set up a fansite for the game, and the ones who are haven’t even realised what it’s trying to say.
first time i read this i got so angry i nearly passed out. good to see proof that these cretins are categorically incorrect
Ironically, this has been always there. Literally, everything is in the readme, but nobody bothers to check it.
Still, it's fun to make theories. The game in itself may not have a point or a story, but that's exactly what makes it so exciting.
There's a difference between having an explicit story and creating an atmosphere that lets the observer create their own interpretation of events. YN excels at the second.
That's just a description for new players, it doesn't mean there isn't a plot, it just means theres no explicit plot as a pointer for the player.
I can't believe this thread exists.
>believing in death of the author>still relying on largely surpassed 50 years old literary theory no one takes seriously any longer
It's a game about walking without meaning, Kikiyama is dead, Project Yume Nikki is fraud.
Deal with it.
Which theories have surpassed it?
The pursuit of Kikiyama which we know will never end is what fuels this community to begin with. Let's say we got our answers, it would officially be the end of the Yume Nikki journey.
We do NOT necessarily want those answers, we want
1. For Kikiyama to come back and update Yume Nikki.
2. Kikiyama to never return so we can chase him forever.
But we'll actively chase him, hoping he comes back.
We want which we cannot have. The chase is the happiness, the find marks the end of it.