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/yn/ - Yume Nikki General

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New board for recovering NEETs and Ex-NEETs, and people with school/work/reintegration issues: Ex-NEET / Recovery

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Guess who arrived in the mail today?
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So what happened to this order?


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I wish my phone had a thing for phone straps.

I'm liking these sleeves, I just find it odd that they're bottom loaded.


there's quite a lot of people on tumblr doing stickers and such, commissions, etc. Thats also a place to look for yume nikki things. i was doing a sticker give away promotion a while back myself( in hopes of sparking interest in selling) someone used my sticker sheet designs in their shipping opst on this board actually haha.


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this is beautiful.

MtG, and Yume Nikki?
Mother of God!


three years too late

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i'm bored
give me ideas to edit the game with
>replaced uboa with the alley demon
>put him in the neon world
>replaced him with pepper steak and the batter
>replaced him with meow mix commercial music
>attempted making a bike+knife mix effect which didn't work because i'm shit at coding but hey, the sprites are done
>put aztec rave monkey's music as the BG music for The Thing With The Quivering Jaw

give me ideas


Please show me the sprites for that bike+knife combo, it sounds pretty interesting.
As for ideas to edit the game, how about swapping the jellyfish people with the pirori?


>replaced him with meow mix commercial music


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Insert uboachan's staff in a room and start a tea party


I've done stuff like this before

One thing I started that I don't know if I'll ever finish is replacing NASU with a port of Zelda. I wanted to see to what degree I could program Zelda in RPGMaker's engine.


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they're teenie tiny but here
honestly I need to put them in a different file
basically the bike knife is as simple as a bike knife can be
you run into people with your bike and stab them with the knife and they die
it's sort of why I wish there was a bike+chainsaw ability for urotsuki in 2kki. maybe i'll try something absolutely ridiculous for a special move for uro in dream vs dream (that the other animators will be like 'why, rosette' for) but i think it's cool
give me pictures or something and i will make the absolute shittiest uboachan room staff room complete with madotsuki sprite edits for everyone regardless of actual height
you are a brave soul and I actually want to see how far you got

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Do you guys think Yume Nikki will ever make it past v0.10? Because at this point, it seems highly unlikely to me.
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I think that would be an enormous invasion of privacy. It would be nice if Kikiyama would give it to us straight and tell us though.


Wait, if Kikiyama has been gone all these years, who's paying for the domain name on his website?


It's on a free domain, dude




it was a free game from it's conception. i doubt the success of the manga had anything to do with anything, and if he cared so much about it's relevancy maybe he should have updated the game?

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I have an important question
Does Madotsuki see the menu when you activate it


Probably not, since time stops for everything (including Madotsuki) when you open the menu it would be instantaneous to her, like it never even happened.


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Maybe the menu is her thoughts.
So she doesn't see it, per se, but she knows/feels it.
Rather than time stopping completely, it's a slowed down version of incredibly fast thought processes.
The seconds you spend deciding what items to use or whatever, are to her an instant of instinct or choice.

This is dumb.


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That's like, a highly forced assumption…

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any games similiar to yume nikki? NO FANGAMES ALLOWED

pic not related
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I never said it was good, only that I liked the story and the characters.

>it's so fucking forced

I agree with you on that. Every relation didn’t make much sense and it just felt like the characters were being pushed to act as they did. That is one of the things I meant as simple. The relations and events were so simplified, it made them feel forced and it impoverished the game.
Sorry but I don’t know what “rundumb” means.

I don’t feel guilty for your dislike of the game, the time you passed playing it is your fault only, no one is obliged to like everything and games aren’t expected to be liked by everyone. And, don’t take me harsh and you can correct me if I’m wrong but, if you disliked the game so much and still played a whole hour and half of it (probably till obtaining one of the endings) then you must have taken some kind of enjoyment on it, be it for the graphics or even if you were a masochist and enjoyed torturing yourself by playing games you loathe. Why didn’t you just stopped playing if it was being such an awful experience?


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>Serious answer to ironic post


that post was ironic? darn, i totally agreed. mogeko castle is tripe.

mogeko's best game will always be Gray Garden.


Same anon from >>4723
Shit, I misunderstood on which game you were talking about. Thought you were referring >>4656
I don’t think mogeko castle was to be taken seriously, it all felt like a parody to me.

I still agree with you on the forced, and I keep having no idea what you mean by “rundumb”. I still don’t care for how you waste your time and my question remains.


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The "give me back the hour and half I spent on this" is the ironic shit, because it won't happen. However I still think Mogeko is a shit game. The Gray Garden seemed like the same crap with different characters but I haven't tried it so I can't really say.
I hated the first half of Wadanodeldo but it now feels like EoE compared to this. However I don't think I will try the other games.

>I still agree with you on the forced, and I keep having no idea what you mean by“rundumb”
Random, anon, Random. Seriously dude.

>I still don’t care for how you waste your time

>It isn't like I care for you or anything, baka!

>and my question remains.

Well, basically, how can I review a game if I don't play it thoroughly? Were I to say it's shit only by a general look wouldn't be true. I dared to hope there would be at least something. But no, absolutely nothing worth of playing. Why are you so butthurt over this?

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When playing through Yume Nikki, do you prefer to drop off the effects at the nexus as soon as you get them? Or do you wait until you have all of them, and then drop them all at once?

I prefer the latter. It makes a ritual out of selecting each effect and then dropping them all in a row, and makes the whole thing feel more dramatic.
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I prefer to keep them until the very end.
Though I do end up leaving one effect behind due to the glitch on the MOTHER-like world


I keep them 'till the end because it's actually the last step before the ending. You can't get the ending if you don't trop them, so it's a "well, it's been nice and now I feel I've accomplished something" feeling (or ritual, as other anons pointed out) which fits the most what comes next.


Oh? What glitch is that?



Oh, that! I thought you meant like, an actual glitch-glitch.

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so fukin high lol this gane is so mad hihihi haaaa


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dank right my friend


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summer pls go


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Okay so I get banned for posting an image(1) of C*rey in /ot/ as a joke, while it doesn't break any rules and there is no sticky about it anymore, and you allow this…

I will never come back, I will abandon the vomitive shithole, don't ever associate me with you "people".
I will vent my anger in tumblr, recommend developers to stay away from you because you're monsters, and talk shit about you in 4chan.

tfw this describes jojogape




Good to see that the summer has started earlier this year.

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Alright, so I'm pretty sure that this might have been talked about here before, but I want to see some speedruns and talk about the game's mechanics. I know that there are not many variations and transitions that can be taken hold of, but I just personally discovered a way that you can walk 10x faster after you equip the bike, leading me to become very interested in seeing speedruns. After looking it up I realize I am definitely not the first person to do that trick. Does anyone else have other theories/ideas to help get through the game quicker?

Heres how the fast-walk thing works. You go to bed, and start dreaming. Head to the desk, and select the bike to equip it and just after equipping it, mash the down key. This can be verified by another youtube video where someone does the exact same thing. https://www.youtube.com/watch?v=ykANyEjiwHk
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And…? What has that to do with speed in the game?
If anything, Madotsuki's velocity is too retarded considering the nature of the game, to the point it's so damn slow that if you don't know anything about the bike, chances are that traveling is going to be a pain in the ass. Worst thing is that fangames tend imitate the stupid speed.



THIS, considering it is an exploration game with a ton of hidden shit to discover, increasing your speed just one level to correct KIKIYAMA'S FUCKING MISTAKE won't mean any actual advantage, but will improve your gameplay experience.
And yeah fangame developers, stop that.


>speedrunning exists for YN
People really speedrun anything.


That only makes her 4x faster (twice as fast as the bike), and everyone knows that trick.

There's a way to make Madotsuki run 8x as fast, but it requires a complicated sequence of different items that I can't recall ATM.

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any reasons why Should/shouldn't popular gamer youtubers play yume nikki?

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I don’t think immaturity is the main problem with labeling Yume nikki a horror game, I think the problem is that many people only work with labels, like if actually seeing something by what it is would be too much work for their brains. Yume nikki isn’t the only game labeled wrongly just for the convenience of the public.


Like retards associating Ib and The Witch's House with YN, because it's fashion.


>Some call it a psychological horror game. It certainly is quite odd and unsettling in places, I'll give them that
But by this rule, Demonophobia must be as scary silent hill VI or something, because it has "unsettling places" and "scary imagery".

>I don’t think immaturity is the main problem with labeling Yume nikki a horror game

I didn't even implied it for immaturity, but holy shit, if you were scared because you played yume nikki you must be around 8 years old.
About the label stuff, yeah, it's probably that.


Faggot what are you even implying, Ib is the best fangame ever made.


Yes, just like that. They need to associate something unknown with something that they know to understand it.
This happens more if the person is new to something, like if it hadn’t ever seen any anime before besides Evangelion and when it sees K-on thinks “Oh, this is just like Evangelion” when the two shows aren’t close to being the same thing. That is probably what happened, some people played those three games (or seen the many lets plays popular youtubers made of them) and just because they were all rpg maker style games thought they were associated.
This is one of the reasons I don’t like gameplays, it’s not the videos themselves, it’s how some people that see them have such a limited view. Why are they watching videos about games anyway? Is it just because it is popular now?


>This is one of the reasons I don’t like gameplays, it’s not the videos themselves, it’s how some people that see them have such a limited view. Why are they watching videos about games anyway? Is it just because it is popular now?

Yes, people only play popular games and say it's the best shit they've ever played and then forget about it next month when new trend starts.

Just to give an example, that's what happening with Wadanohara right now. At the start, I didn't think anything special about it. Suddenly, I saw how it was treated like gold in synagoge, and then I decided to give it a try to see if it was really as good as people claimed it to be, though I had a very bad opinion knowing games with a lot of hype aren't really good but just popular.
Wadanoslut is pretty shitty and boring in the first half, but it ends quite nicely and pays off for the shit you've had to eat. Not a bad game, the dev put a shitton of effort on it and you can see it and just that is enough to give it a try, but still it's so fucking overrated and over-adored just because it's the new trend that is sickening. In fact, I would probably have enjoyed it more if it wasn't "classified" as god-tier. It ended disappointing me more than anything.

Same shit happened with the witch's house and IB. Just because retarded LPers played them they are cataloged as "SUPER GOOD" and associated between themselves as if they were in the same category and a MUST PLAY.
Ib is good, I haven't played The Witch's House but it looked ok; but Jesus Christ, there are more games out there just as good or even better which are ignored, and just because you played only 2 games that doesn't make them the best out there.

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wh…what happened..?! normally the background is black but it's scrolling in this weird pixelated image…


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2nd pic


Would it be too much trouble for you to upload your copy of Yume Nikki?


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what? neat!

i can explain what's happening. that pixelly graphic is supposed to be present as the backdrop, it's used as the parallex background for the map. but it's supposed to only be visible through the traincar's windows. the traincar's graphic uses a tileset and the tile for the window uses transparency to create the window effect (pic related).

for some reason the outer area of the map has one of the transparent tileset as shown in pic related. it seems like RPGMaker for some reason is using the wrong tile placement? it's unlikely that someone fucked around with the map to do this. where did you download your copy of Yume Nikki from?


sorry for not getting back to people…
i uploaded the game for anyone who wants to play, the image was from the last save i think 03 or 04 or whatever is highest..i had taken a lot of drugs before playing so i dont remember it all that well, but i think this was the only out of the ordinary thing i noticed.. here is the game data..


im not sure because ive had the game for many years now.. i uploaded it for you..

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