8195-We love you so much, please never leave us.-1519226910
8194-Everyone is welcome, great to see someone new-1519226874
8193->>8186
Welcome to Uboachan then. Yume Nikki was a wonderful experience the first time I played it through, and I hope it was the same for you. Stick around, maybe check out .flow and Yume 2kki if you want some more, and have a great time.

Thanks for visiting!-1519226011
8192-Ignore elitists and have fun. It's a videogame, not a religion.-1519171423
8191->>8190
>Its on the front page of the Yume Nikki wiki, that's how I found it
Not to mention a huge user overlap with /r/YumeNikki (both before and after YNDD). It's linked in their sidebar.

About your picture, one of these is not like the others. I'd argue all of those are inherently shit in their own ways (ones more than others) excluding fandom and reviewing the product by itself.-1518965638
8190-I'm more worried about Markiplier making a 2 spooky Uboa reaction video than a game theory honestly.

The kind of game Yume Nikki is I'd argue requires and acquired taste, and that's what keeps the fanbase small and relevant. Hopefully the new game is good, and will still be strange enough to keep the hoard of degeneracy at bay.

>>8113
Uboachan obscure? Its on the front page of the Yume Nikki wiki, that's how I found it. (I played the game a little more than a year ago though)-1518942830
8188--1518923128
8187-If you lurk before posting you should do fine.-1518758447
8186-hey im one of those new fans

i just ""finished"" the game and i really liked what i played, am i welcome here or-1518757981
8185->>6307
???????
>>8184
Mais c'est amusant-1518647691
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Recent Images

Hi yes hello this is update — maidnaut
02/07/16 (Sat) 18:16:12
hi yes hello this is a layout test of newboachan

New Year, New Outlook — seisatsu 01/16/16 (Sat) 16:01:12
Happy belated New Year Uboachan! And also, happy belated Birthday!

It may not look like much yet, but the staff have been busy devising new ways to make Uboachan great again this year. This has included subtle changes to the board rules, and reenvisioning of the policies by which the moderation staff operate. And behind the scenes, we've been working on bugfixes and new software to help us battle the rising tides of CP spam. Some shitty pedo won't be the death of us, and neither will negativity or bad vibes. We're stepping up our game in the background to clean this place up.

First off, the wordings of the rules have been altered to reflect a major change in the goals of the moderation staff. We're going to be tougher on shitposting this year. Let this be a warning: destructive posters and poisonous sentiments will be leeched from Uboachan like venom from a wound. If you are a total dickwad, you will first be warned generously to clean up your act, and then you will be banned. Let's all take this opportunity to be awesome and helpful people – the kind of people who build up a community rather than tearing it down. We could use some community-building right about now.

The CP spam remains a problem this year, but we've got people working behind the scenes to make the spammer's job harder. Every new countermeasure we develop incites an almost immediate change in the way the bot operates to nullify that countermeasure. We are being watched, so we're going to watch right back. Please welcome Jove, our new Janitor and Countermeasures Developer, who has been writing us software to help the board and the staff do their jobs more quickly and efficiently. Among these new developments is a bot that notifies the staff of new posts and suspected floods. We'll also be hiring additional Janitors to help us out! If you'd like to help us keep Uboachan clean of spam, shoot me an email at seisatsu@uboachan.net and tell me why you would be a valuable addition to the team.

And last on the docket, we've got way too many boards! It's not my fault, I didn't do it, it was like this when I got here. :(

We're finally going to be working on merging and restructuring boards. Don't worry, the staff will be accepting requests to move threads from retired boards to their new and consolidated replacements so that good content isn't buried and lost. And of course, we will be relying on input from the userbase during this process to ensure that existing board communities are preserved throughout these changes. This is going to include a major change to /n/, which will be revealed shortly.

Stay tuned, play nice, and have fun. I love you guys.
- Seisatsu